Tags » Unreal Engine 4

It goes on... and on... and on...

This week has been more Off The Map oriented, since I’m back at university now. I tried to arrange a meeting with my team, since the ones with tutors seem to have just fallen through, but that one sort of went down the shitter as well. 833 more words

Descent: Underground hits Kickstarter goal and will coming to Linux, Mac and Windows PC

Eric “Wingman” Peterson and the people of #DescendentStudios have# successfully #crowdfunded the shooter Descent. Close out with over $600,000 receiving its funding, allowing the team to get to work on the title for Linux, Mac and Windows PC. 363 more words

Linux Game News

Getting UV hit information from Line Trace in UE4

Hi all,

Recently Rama (a.k.a EverNewJoy (a.k.a God of Unreal C++)) did an amazing job on getting UV information from Line Trace/Ray Cast. To use this feature you need to have… 38 more words

Unreal Engine 4

Shmup - Pre-alpha

After following a Blueprint tutorial for Unreal Engine 4 to produce an Endless Runner-type game, I decided I wanted to take what I had learned and see if I could produce something different. 416 more words


Unreal Engine 4 Game Design - Final Year Project

The games practical project often referred to as the Final Year Project module is an opportunity to showcase all my individual practical and written skills which I have developed over the three years at University. 519 more words

Game Design

Game Jam

A game jam was organised by the Wolverhampton University Computer Games Design Club on the 26th March 2015, me and 2 other students decided to join together to create a game together, the game jam had certain rules which were, No more then 6 people in a group and to make a game within 24 hours, we all took different roles within the group. 122 more words


Behavior Tree in Unreal Engine 4

언리얼 엔진 4에서의 Behavior Tree에 대한 소개와 실습입니다.

Artificial Intelliengence