Tags » Gamification

Pre-release of eBook: Top 10 Ways to Gamify Your Classroom – Right Now

It’s finally done! Over a years worth of work has finally culminated into a glorious 39 page, 16,447 word eBook on gamifying our school’s classrooms. 292 more words


The point system and its importance

This text is related to and is a part of Gamification folder. Reading the Introduction to Gamification might come in handy.

We have been working on a model presented below: 427 more words


Downloadable levels / ranks for your gamification plan

Possible levels:

a doer / apprentice/ busy bee / a sharpie / achiever / eager beaver / Mr/Ms Know-How / Master / Wizard

ELT General

Fun Fitness #3: The Walk

I’ve already blogged about Zombies, Run!, which is a great app if you’re interested in – you guessed it – running. But I’ll be honest, as much as I love the app in concept, I haven’t actually used it all that much since I’m not the biggest fan of running. 399 more words


A Comprehensive Framework For Student Motivation

02/18/2015, Terry Heick, published on te@chthought

When researching student motivation and gamification late last year, I came across the most comprehensive gamification framework I’ve ever seen. 194 more words

Educational Reform