Tags » RGSS3

New Script: Custom Equip Requirements

I’ve uploaded a new simple script which allows you to use RGSS3 lines/methods/formulas to determine if a weapon/armor is equippable or not.

http://lescripts.wordpress.com/rgss3/custom-equip-requirement-v1-00/

New Content

SKP-Core

This is the core engine. Screenies will come later, and so will teh instructions…. ><

SKP-Core

 http://pastebin.com/9ArFkU4N

The commands below allow you to change the game width and height. 7 more words

RGSS3

WE Simple Banner Menu

 

WE Simple Menu (RMVXA)

Details:
script creates a simple banner-like pause menu at the top of the screen.

Customization:
You can change the size and(or) the position of the banner… 21 more words

RGSS3

Bestiary Addon: BGM v1.0

Summary

This addon does two things: allows the bestiary to play music and allows enemies to have different battle themes. Battle themes are ranked by priority, so if multiple enemies with unique battle themes are in a troop together the music associated with the enemy with the highest priority will be played. 88 more words

RGSS3

[Quasi Screen Scrolling]


-Download Link
Very simple plug and play! Allow for better screen control, including smooth diagonal scrolling and scrolling to an event or player.

Rmvxa

Target Manager v1.0

Summary

This script is designed to provide a more useful Target Manager than the one present in the base Ace scripts. It *may* work with custom battle systems as long as they don’t contain their own target managers, but may conflict with them in terms of graphical style as it uses a modified version of the default system’s enemy target window. 140 more words

RGSS3

Enhanced Events v 2.2

Summary

Moved sample conditions to an addon and improved the way that extra conditions are identified.

Detailed usage information is available within the script’s header or in the source repository. 63 more words

RGSS3