Blogs about: Parallel Rendering
Equalizer paper presentation and demonstration
eile wrote 1 year ago: I will be at the Eurographics Symposium on Parallel Graphics and Visualization 2007 in Lugano, Switz … more »
New Equalizer Poll
eile wrote 5 days ago: I’ve created a new poll to get a feeling which scenegraph integration is most wanted in Equali … more »
Two Methods for driving OpenGL Display Walls
eile wrote 1 week ago: Recently the the VMML at the University of Zürich performed a benchmark comparing Chromium and Equa … more »
Release early, Release often
eile wrote 2 months ago: In this spirit, we’ve just started doing more regular developer releases. Version 0.5.1 is the … more »
Parallel Rendering Timeline
eile wrote 2 months ago: On the right there’s a simple timeline of the most important toolkits for parallel rendering, … more »
ICC, GCC and OpenMP
— 2 comments
eile wrote 2 months ago: Since a colleague finished the CPU-based alpha-compositing in Equalizer, it was time for another com … more »
Equalizer 0.5 released
eile wrote 3 months ago: As promised, here is the release of Equalizer 0.5: We are pleased to announce the release of Equ … more »
Equalizer 0.5 is coming
eile wrote 3 months ago: The Equalizer 0.5 release was planned for end of February, but then a couple of conferences got in … more »
Multi-GPU White Paper
eile wrote 4 months ago: I’ve just uploaded a white paper showing how much difference a parallel OpenGL application ca … more »
Happy Birthday, Equalizer!
eile wrote 4 months ago: Three years ago today, I started at the University of Zürich with the goal to develop an open para … more »
Parallel Ogre3D Follow-Up
eile wrote 6 months ago: Some time ago I mentioned that an Ogre3D-based Equalizer example application is coming. Meanwhile I … more »
More on Depth-Based Assembly
eile wrote 6 months ago: It seems that 2008 will be the year of performance for Equalizer. I’ve just commited the fi … more »
GLSL-based Sort-Last Recomposition
eile wrote 6 months ago: Equalizer just got a lot faster for database (sort-last) compounds. The problem with the recomposit … more »
Pixel Compounds
eile wrote 7 months ago: Equalizer just got something new for all you ray-tracing and volume rendering people out there: Pix … more »
GLEW and Multi-Context
eile wrote 7 months ago: I’ve just finished integrating GLEW into Equalizer, and it is really nice. Finally a software … more »
Parallel OpenGL FAQ
eile wrote 8 months ago: I’ve started a FAQ about issues related to using OpenGL in multithreaded programs. I felt this … more »
My first OpenMP code...
eile wrote 8 months ago: …well, the first one I’ve written myself. I’ve spent some time on trying to optimi … more »
Parallel Ogre3D is coming...
eile wrote 8 months ago: …see here: Preview of Ogre integrated with Equalizer. … more »
Scalable Volume Rendering
— 2 comments
eile wrote 8 months ago: You gotta love volume rendering. I colleague just benchmarked eVolve, the new Equalizer volume ren … more »
