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	<title>iii &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/iii/</link>
	<description>Feed of posts on WordPress.com tagged "iii"</description>
	<pubDate>Sat, 26 Jul 2008 13:43:16 +0000</pubDate>

	<generator>http://wordpress.com/tags/</generator>
	<language>en</language>

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<title><![CDATA[Bored III.]]></title>
<link>http://miernachan.wordpress.com/?p=121</link>
<pubDate>Sat, 26 Jul 2008 11:34:24 +0000</pubDate>
<dc:creator>Mierna</dc:creator>
<guid>http://miernachan.wordpress.com/?p=121</guid>
<description><![CDATA[I take it I haven&#8217;t really written anything here for the month of July. -_- Wow. And so much h]]></description>
<content:encoded><![CDATA[<p>I take it I haven't really written anything here for the month of July. -_- Wow. And so much has happened in said month for me. ^^ So I guess this'll be a boredom post then, as the title above implies. xD</p>
<p><!--more--></p>
<p>I have supposedly finished reading <em>Eclipse</em> by Stephenie Meyer. The 3rd book in the <em>Twilight</em> series. Okay, in my opinion, this story was just too boring. The 2nd book, <em>New Moon</em>, is my favorite so far, because the unexpected plot was used for only the <em>2nd</em> book in the series. And ultimately everyone got a gold mine of development. Hooray! ^_^</p>
<p><em>Eclipse</em>, though, didn't have that same feeling like its predecessor. So some vampire "horror" was added as the conflict, whatever. Bella couldn't do any fighting, and since the book follows <em>her</em> point of view, not much action is in there. I like the whole conflict she was set up with at the end of NM, but <em>Eclipse</em> was practically just a filler. And it supposedly took six hundred pages for Bella to make her decision. o_0</p>
<p>Oh right, and it seemed impossible for me to pre-order <em>Breaking Dawn</em>. Wish me luck on trying to get it, because it will sell out pretty quickly at this rate. -_-;;</p>
<p>----</p>
<p>Saw the PV for C-ute's "Edo no Temari Uta II". The PV costumes look hideous, they are like the second generation of the costumes worn on the cover of Morning Musume's "Resonant Blue" Event V. o_0;; I do like the fact that they followed Berryz Koubou and gave every member at least one solo line. ^^</p>
<p>I like Mano Erina's "Manopiano". IMO, the title really doesn't deserve to be a song title; it only implies that it's a song by Manoeri and that's a piano is played in the song. Manoeri's piano instrumental in this song is absolutely <em>BEAUTIFUL</em>. It reminds me of winter. ^^ The said girl's voice is also very lovely~ I wish Manoeri much luck in H!P. Manoeri = &#60;3</p>
<p>I'm amazed that Fujimoto Miki's "Okitegami" is <em>STILL</em> charting! :O It was released in April! It's already July, and almost August! :O It means that Miki really was one of the greatest singers within H!P. I mean "was" because after having left Morning Musume like Yaguchi Mari did, Miki practically can't go back to singing songs as an idol anymore. Which explains why Miki had officially become an "adult singer". Like Maeda Yuki.</p>
<p>----</p>
<p>Go find a song called "To the Place of the Gods". It's a BGM song used in <em>Final Fantasy XII</em>, and is one of my favorites. ^^ For those FFXII people, you might recognize this song as the one being played in the Great Crystal. Haha, lucky for me, I had the BradyGames guide with me, so I cleared it in one go. =P</p>
<p>That's it. I'll try and do other things about this blog now. Looks like I won't need to post my Wonderful Hearts rankings from Hello!Blog because my opinion of the girls will always change. I'll have to re-format the rankings pages then. =P See you later!</p>
<p>~Mierna</p>
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<title><![CDATA[E3 2008 - Conferencia de Sony]]></title>
<link>http://genok.wordpress.com/?p=234</link>
<pubDate>Fri, 25 Jul 2008 17:09:46 +0000</pubDate>
<dc:creator>Genok</dc:creator>
<guid>http://genok.wordpress.com/?p=234</guid>
<description><![CDATA[Lo mas relevante de Sony fue:
MAG:Massive Action Game, este juego es tipo Call of Duty 4, pero lo qu]]></description>
<content:encoded><![CDATA[<p style="text-align:justify;"><span style="color:#000000;">Lo mas relevante de Sony fue:</span></p>
<p style="text-align:justify;"><span style="color:#000000;"><strong>MAG:</strong>Massive Action Game, este juego es tipo Call of Duty 4, pero lo que sobresale es que se puede jugar en linea, pero con 256 jugadores al mismo tiempo, en grupos de 8, con una jerarquia, todavia no hay gameplay, pero vale la pena ponerle atencion.</span></p>
<p style="text-align:center;"><a href="http://genok.files.wordpress.com/2008/07/mag.jpg"><img class="size-full wp-image-238 aligncenter" src="http://genok.wordpress.com/files/2008/07/mag.jpg" alt="" width="460" height="306" /></a></p>
<p style="text-align:justify;"><span style="color:#000000;"><strong>Movies: </strong>tambien se pueden rentar peliculas y comprar episodios de TV (solo si vives en los Estados Unidos) tipo Xbox 360, al resto del mundo nos viene valiendo, pero es bueno que el PS3 se nivela con el 360 en este aspecto.</span></p>
<p style="text-align:center;"><a href="http://genok.files.wordpress.com/2008/07/img_3093.jpg"><img class="size-full wp-image-239 aligncenter" src="http://genok.wordpress.com/files/2008/07/img_3093.jpg" alt="" width="460" height="306" /></a></p>
<p style="text-align:justify;"><span style="color:#000000;"><strong>Juegos: </strong>se anunciaron otros juegos, aunque ninguno fue sorpresa, Resistance 2 (Nov 4), Killzone 2 (Feb 2009), Little Big Planet (Oct 7) y Resistance Retribution para PSP (Primavera 2009)</span></p>
<p style="text-align:center;"><a href="http://genok.files.wordpress.com/2008/07/ps3-games.jpg"><img class="size-full wp-image-242 aligncenter" src="http://genok.wordpress.com/files/2008/07/ps3-games.jpg" alt="" width="460" height="186" /></a></p>
<p style="text-align:justify;"><span style="color:#000000;"><strong>Por ultimo: </strong>tampoco sorpresa, pero es bueno saber de el, es God of War III, despues del <a href="http://genok.wordpress.com/2008/03/22/god-of-war-para-el-ps3-%c2%bfya-tendra-fecha/" target="_blank">teaser en el juego para PSP</a> esperaba ver gameplay en E3, pero no, nos tuvimos que conformar con otro teaser, de perdido este fue en video.</span></p>
<p style="text-align:center;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/-IpN9SGQmjA'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/-IpN9SGQmjA&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[MdL Beat Making Vol III]]></title>
<link>http://mdlproductions.wordpress.com/?p=14</link>
<pubDate>Wed, 23 Jul 2008 19:52:01 +0000</pubDate>
<dc:creator>mdlproductions</dc:creator>
<guid>http://mdlproductions.wordpress.com/?p=14</guid>
<description><![CDATA[You have to respect the versatility of Propellerhead Reason.  Here&#8217;s the basis for a club tra]]></description>
<content:encoded><![CDATA[<p>You have to respect the versatility of Propellerhead Reason.  Here's the basis for a club track, sequenced in Reason.  Enjoy</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/sh85SDix7E0'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/sh85SDix7E0&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[La pila de bagdad]]></title>
<link>http://desface.wordpress.com/?p=1617</link>
<pubDate>Tue, 22 Jul 2008 14:16:11 +0000</pubDate>
<dc:creator>omega666</dc:creator>
<guid>http://desface.wordpress.com/?p=1617</guid>
<description><![CDATA[Bien hoy el tema va ser sobre uno de los llamados ooparts la llamda pila de Bagdad.
En 1983, un arqu]]></description>
<content:encoded><![CDATA[<p>Bien hoy el tema va ser sobre uno de los llamados ooparts la llamda pila de Bagdad.</p>
<p>En 1983, un arqueólogo austriaco, el doctor Wilhelm König, estudió un curioso "objeto de culto" como lo catalogó el Museo de Bagdad. Se trataba de un vasito de terracota de 15 cm de altura por unos 7,5 de diámetro. Estaba provisto de un tapón de alquitran del que sobresalía una varilla de hierro insertada en el interior de un cilindro de cobre y aislada de él por una capa asfáltica, todo ello soldado por una aleación de plomo/estaño. La varilla mostraba evidencias de haber sido corroída por un agente ácido.</p>
<p>El doctor Köing tenía conocimientos técnicos que le permitieron comprender que lo que tenía ante sus ojos no era otra cosa que una batería eléctrica.</p>
<p>Objetos similares fueron encontrados en el yacimiento de Khujut Rabu, una antigua ciudad parta en los alrededores de Bagdad. Los partos, guerreros feroces, eran el pueblo que habitaba aquella región en los siglos II y III. Parece ser que los partos podrian haber heredado sus pilas de una de las más antiguas civilizaciones, la babilonia.</p>
<p>Diez objetos más fueron encontrasis más tarde en Ceisphon. El cobre lleva una pátina azul, característica de haber sido utilizada para realizar galvanoplastia con plata. Ello coincide con el hallazgo de vasos de cobre chapados con plata en un yacimiento sumerio datado por lo menos en 2.500 años antes de Jesucristo.</p>
<p>Hace unos años se propuse que podrían haber utilizado uvas aplastadas como electrolito o quizá vinagre. Varios especialistas han reproducido su posible función como batería eléctrica usando zumo de uva como electrolito y efectivamente se producía una corriente eléctrica, entre 0,5 y 1,5 voltios, según los investigadores. Varias baterías en serie habrían dado suficiente potencial como para llevar a cabo el plateado electrolítico de pequeños objetos.</p>
<p>Dos metales y un electrolito ácido es suficiente para generar corriente eléctrica.</p>
<p>De otros estudios surge que el uso de pilas similares podría haber sido relativamente frecuente en el Egipto de los faraones. En diversos emplazamientos de Egipto se han hallado objetos con signos de haber sido plateados eléctricamente. Existen indicios de que el uso de electricidad en la antigüedad podría haber tenido escala de producción industrial.</p>
<p>Uno de los objetos mas interesantes en este tema es el cinturón hallado en la tumba del general chino Chu (siglo III) que esta hecho de una aleación de 85% de aluminio. El único método viable de producción de aluminio a partir del mineral tal y como sale de la tierra es a través de la electrólisis, un metodo que se patentó en el siglo XIX. Para este proceso las pilas del tipo de las halladas en Irak serían poco potentes, por lo que no sería descabellado pensar en generadores eléctricos mucho más desarrollados.</p>
<p>Bueno hasta aqui el tema de hoy espero que os haya gustado debajo dejo unas fotos.</p>
<p><img class="alignnone" src="http://img299.imageshack.us/img299/7883/pilayn6.jpg" alt="" width="444" height="336" /></p>
<p><img class="alignnone" src="http://www.esquinamagica.com/images/electricidadfin.jpg" alt="" width="272" height="318" /></p>
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<title><![CDATA[The Dungeon Party Basics Guide]]></title>
<link>http://the2ndspitter.wordpress.com/?p=29</link>
<pubDate>Sun, 20 Jul 2008 17:04:45 +0000</pubDate>
<dc:creator>the2ndspitter</dc:creator>
<guid>http://the2ndspitter.wordpress.com/?p=29</guid>
<description><![CDATA[So I wanted to make a guide on dungeon partying. Everyone has their own tips but I will post what I ]]></description>
<content:encoded><![CDATA[<p>So I wanted to make a guide on dungeon partying. Everyone has their own tips but I will post what I think can help people new to the game. Although classes can have many roles, I will add what roles classes usually have....</p>
<p><span style="font-weight:bold;">Dungeon party</span><br />
A dungeon party is a group of players who are together in a party to accomplish a goal in a dungeon.<br />
There are different reasons to party<br />
- similar level characters party to gain experience, items, etc.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/-Iz908HRMFs'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/-Iz908HRMFs&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span><br />
- high levels party with lower levels to help with quests, usually boss quests</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/LqigIEgZcmA'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/LqigIEgZcmA&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p>Primal DarkstarsBR party from Yeti Server video above.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/iYPtBEoc4WI'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/iYPtBEoc4WI&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span><br />
- fun  - sometimes you party in dungeons for fun and do crazy stuff</p>
<p><strong>The Dungeon Party</strong><br />
Parties can consist of any player classes of any levels of any number but usually standards exist for xp/jp/leveling type parties. I will ignore high level pets because they are NOT standard.<br />
<em>the usual 8 player party</em><br />
- 8 is max, max damage, max killing speed if all players are decent<br />
<em>the quad</em><br />
- 4 players together as a quad to get good xp at decent spots that spawn a limited number of mobz but fast (3 mob areas in pp etc)<br />
- 3 players as a trio - see above<br />
- 2 players as a duo - see above  - usually involve good pets</p>
<p><span style="font-weight:bold;">Party abbreviations</span><br />
see the abreviation post for more<br />
dp = dungeon party<br />
lf = look for<br />
dplf = dungeon party look for<br />
lfdp = looking for dungeon party<br />
mobz =  your enemies, monsters, mobs<br />
dd = damage dealer<br />
tank = someone with high health who can take most of the brunt of the mobz anger<br />
puller = someone who brings mobz to the party to be killed<br />
ss = stamina saver (double xp/jp)</p>
<p><span style="font-weight:bold;">Party class roles</span><br />
1. the healers<br />
- cleric type character as primary healer - note that 2 healers is not always needed...<br />
- kahuna types as a secondary healer for the most part<br />
- the breeder types - heal pets<br />
2. the buffers<br />
- the kahuna type - buffs are great for parties and used to be standard but now that the rebirths have plagued the servers kahuna types are not always available<br />
- the cleric type - well since clerics are standard for parties in my mind, so are their buffs. (wisdom and intelligence are not useless)<br />
- the dark magician type - buffs are great but not essential<br />
- the battle summoner - at high levels the auras make pets stronger - not essential but helpful at high levels<br />
- soul breeder - buffs for pets are nice but not essential<br />
3. the tank<br />
- at lower levels I still think a good holy warrior is the true tank but at higher levels usually these can tank<br />
- holy warrior / knight / soldier - the true tanks - essential at low levels<br />
- the evoker - high damade + hp = decent tank<br />
- the assasin - can tank at higher levels<br />
- the champion - can tank at higher levels<br />
4. the damage dealer - dd<br />
- i think any class can be a dd but if i want a true dd I look for warrior class<br />
- warriors are not essential so any class can be put here<br />
5. the puller<br />
- any class can pull<br />
- be nice and if you are not healing or dual summoning or tanking, pull<br />
- any class can cast cancel to pull, use low level chips, or use an r1 bow<br />
- a puller class type (bow class) is not essential because any one should pull</p>
<p><span style="font-weight:bold;">The Must Have members:</span><br />
1. cleric type as primary healer<br />
2. someone to tank, preferably a holy warrior/knight/soldier unless r4+<br />
3. someone to pull - does not matter who - just not a healer or dual summoner<br />
4. everything else can be filled as per your desires</p>
<p><span style="font-weight:bold;">My ideal party at r2/r3</span><br />
1. cleric type<br />
2. kahuna type<br />
3. holy warrior type<br />
4. whomever<br />
5. whomever<br />
6. whomever<br />
7. whomever<br />
8. whomever</p>
<p><span style="font-weight:bold;">My ideal party at r4/r5</span><br />
1. cleric type<br />
2. kahuna type<br />
3. holy warrior type tank<br />
4. dark magician type<br />
5. battle summoner<br />
6. soul breeder<br />
7. evoker/champ/assassin/holy warrior type #2/bs #2/bow type<br />
8. any other except healer #2 or kahuna #2<br />
- more pet classes if they use their level or higher pets are good</p>
<p><span style="font-weight:bold;">Party  basics</span><br />
- be patient, parties fill <img src="http://rappelz-forum.gpotato.com/images/smilies/icon_smile.gif" alt=")" /><br />
- be nice and if you cannot stay an hour and people are likely to use SS say so before the party gets going<br />
- if you are in a party and find you have to go before SS is up and you have a little bit of time, shout for a replacement and tell your party<br />
- if you will need to go away from the PC a lot during the party, tell them or DON'T PARTY that time<br />
- if you have to go afk for a short time tell the party and if they ask you to log,  be nice and do it<br />
- bring your own supplies - pots, scrolls, ss, wind pots<br />
- wait for all party members to be present to run into dungeon together unless someone says do not wait - dungeons are dangerous without buffs<br />
- pay attention in the party  - if you would rather watch a movie then farm and watch, do not party<br />
- bring chips - everyone gets lak - bring the chips people agree on. if you normally use soul, bring force or luna anyway - everyone should donate ~ 100 chips per hour<br />
- ANYONE can pull - even a cleric type can pull if you have more than one. even a tank type can pull if u have more than one. pet classes who are dual summoning should not be made to pull. the lowest lvl dd could pull if he does the least damage<br />
- Do not use Fear or Head Breaker unless absolutely essential. i.e. save the healer.<br />
- Do not use pet skills on a boss, this often has the effect of taking agro from the tank and creating chaos.<br />
- Use luna chips on boss mobs, this gives everyone the chance to do maximum damage.<br />
- Before using/leveling a low level pet in a dp, ask if other members of the party are ok with it.<br />
- If you die in a dp, don't abuse the healer, they are usually doing the best they can. Remember, if they don't heal and other members of the party die, they will usually die too.<br />
- Watch the healers mana, scroll when needed, don't wait to be asked.<br />
- Assassins generally make the better boss pullers, the hide skill allows them to lose the adds easily while the tank takes the boss. It is quicker to hide rather than log.<br />
- Sometimes chippers need help, if you're attacking a mob and it's not chipped, chip it if you have the chips. </p>
<p>Remember these are more generalizations about what usually is the case. i know cms can tank, it just doesnt usually happen.</p>
<p>Visit the metaforum <a href="http://yolto.com/FeedTopic.aspx?Id=1529" target="_blank">here</a></p>
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<title><![CDATA[FDA Suspects Fentanyl Patches in 3,500 Deaths]]></title>
<link>http://swallowed.wordpress.com/?p=134</link>
<pubDate>Fri, 18 Jul 2008 01:24:53 +0000</pubDate>
<dc:creator>swallowed</dc:creator>
<guid>http://swallowed.wordpress.com/?p=134</guid>
<description><![CDATA[Friday’s advisory reinforced an FDA alert from 2005
The U.S. Food and Drug Administration (FDA) is]]></description>
<content:encoded><![CDATA[[caption id="" align="alignnone" width="200" caption="Friday’s advisory reinforced an FDA alert from 2005"]<img src="http://upload.wikimedia.org/wikipedia/commons/thumb/7/7d/Food_and_Drug_Administration_logo.svg/200px-Food_and_Drug_Administration_logo.svg.png" alt="Friday’s advisory reinforced an FDA alert from 2005" width="200" height="86" />[/caption]
<p>The U.S. Food and Drug Administration (FDA) issued a new warning on Friday regarding the popular painkiller fentanyl, basically a re-issue of its 2005 warning. The FDA estimates that the patch version of the potent painkiller may have been involved in more than 3,500 deaths.</p>
<p>Fentanyl patches (brand name <em>Duragesic</em>) are typically prescribed to patients with chronic pain, or to those who have trouble swallowing pills. The patch's transdermal system releases a uniform dosage of the drug over the course of three days.</p>
<blockquote><p><span class="dquo">“</span>I think there is more that needs to be done, or else we’re just going to see this [warning] happen again another two years from now.” “The deaths are going to continue.”</p>
<p>-Michael Cohen, the Institute for Safe Medication Practices (PA)</p></blockquote>
<p>The FDA also warns that heat and exercise can cause the patches to release the drug at a faster and potentially lethal rate. Patients who experience breathing problems while using fentanyl should call their doctors immediately, because high doses of the drug can cause the patients respiratory system to fail.</p>
<p>_</p>
<ul>
<li>View the 2005 fentanyl  <a title="Fentanyl Transdermal System (marketed as Duragesic) Information" href="http://www.fda.gov/CDER/drug/infopage/fentanyl/default.htm" target="_blank">FDA Alert</a></li>
<li>View the 2004 fentanyl  <a title="DURAGESIC® (fentanyl transdermal system CII) Recall Notice" href="http://www.fda.gov/medwatch/SAFETY/2004/duragesic.htm" target="_blank">FDA Recall Notice</a></li>
<li>Duragesic Website: <a title="http://www.duragesic.com/duragesic/" href="http://www.duragesic.com/duragesic/" target="_blank">duragesic.com</a></li>
<li>Image Courtesy <a title="the free encyclopedia that anyone can edit" href="http://en.wikipedia.org" target="_blank">Wikipedia</a></li>
</ul>
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<title><![CDATA[NEW T.I. Jim Jonsin Does it Again!!]]></title>
<link>http://kothelegend.wordpress.com/?p=387</link>
<pubDate>Thu, 17 Jul 2008 17:24:26 +0000</pubDate>
<dc:creator>kothelegend</dc:creator>
<guid>http://kothelegend.wordpress.com/?p=387</guid>
<description><![CDATA[T.I.
The Lollipop producer Big Jim Jonsin gives T.I. his summer opus for the ladies!!  I personally]]></description>
<content:encoded><![CDATA[[caption id="" align="aligncenter" width="432" caption="T.I."]<img src="http://www.ebonyjet.com/bigideas/wp-content/uploads/2008/04/ti.jpg" alt="T.I." width="432" height="649" />[/caption]
<p style="text-align:center;">The Lollipop producer Big Jim Jonsin gives T.I. his summer opus for the ladies!!  I personally think Swing your Rag is doper but this is solid, it should do well @ radio!!</p>
<p style="text-align:center;"><span style="font-size:x-small;color:#800080;">"WHATEVER YOU LIKE"</span></p>
<p style="text-align:center;">[audio=http://www.bumsquaddjz.com/nms/redirect.php?dlid=4571&#38;ENGINEsessID=a408592844b34b988612e13759a776b2]</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"> </p>
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<title><![CDATA[Trailer de God of War III oficial]]></title>
<link>http://desface.wordpress.com/?p=1511</link>
<pubDate>Wed, 16 Jul 2008 08:47:28 +0000</pubDate>
<dc:creator>desface</dc:creator>
<guid>http://desface.wordpress.com/?p=1511</guid>
<description><![CDATA[SI fans de kratos el God of War III ha sido anunciado en la E3 2008 oficialmente para PS3 y de hecho]]></description>
<content:encoded><![CDATA[<p>SI fans de kratos el God of War III ha sido anunciado en la E3 2008 oficialmente para PS3 y de hecho ya circula un trailer, la verdad no muestra nada nuevo de hecho es muy poca cosa se podría decir que es un aperitivo del juego para ir abriendo boca les dejo con el video.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/0qsf3SVteHU'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/0qsf3SVteHU&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p><a href="http://pixelorama.wordpress.com/2008/07/15/e3-2008-trailer-de-god-of-war-iii/">fuente</a></p>
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<title><![CDATA[Infared Fusions....Snore....]]></title>
<link>http://purplesector.wordpress.com/?p=234</link>
<pubDate>Tue, 15 Jul 2008 11:04:01 +0000</pubDate>
<dc:creator>Fred Cannon</dc:creator>
<guid>http://purplesector.wordpress.com/?p=234</guid>
<description><![CDATA[So, this Jordan/AF fusion thing is getting out of hand. The 3&#8217;s they just put out are fresh in]]></description>
<content:encoded><![CDATA[<p>So, this Jordan/AF fusion thing is getting out of hand. The 3's they just put out are fresh in white, but these are not. This is the first time I can honestly say I hate something with the infared color on it. Peep these, compliments of HB yet again:</p>
<p><img class="aligncenter" src="http://hypebeast.com/image/2008/07/air-jordan-fusion-6-white-infrared.jpg" alt="" width="600" height="450" /></p>
<p>Stop sullying the good Jordan name further. Just end it already.</p>
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<title><![CDATA[K8 explains the iphone excitment to Thai People]]></title>
<link>http://kaneng.wordpress.com/?p=5</link>
<pubDate>Tue, 15 Jul 2008 05:16:23 +0000</pubDate>
<dc:creator>kaneng</dc:creator>
<guid>http://kaneng.wordpress.com/?p=5</guid>
<description><![CDATA[
]]></description>
<content:encoded><![CDATA[<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/KMD8ne0qsJE'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/KMD8ne0qsJE&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[Diablo 3 HQ Wallpaper #2]]></title>
<link>http://northernlabs.wordpress.com/?p=41</link>
<pubDate>Mon, 14 Jul 2008 19:41:48 +0000</pubDate>
<dc:creator>MaSh</dc:creator>
<guid>http://northernlabs.wordpress.com/?p=41</guid>
<description><![CDATA[As promised, here is selection number two of three Diablo III wallpapers.

1024&#215;768
1280&#215;8]]></description>
<content:encoded><![CDATA[<p>As promised, here is selection number two of three Diablo III wallpapers.</p>
<p><img src="http://img501.imageshack.us/img501/2777/preview1wv2.jpg" alt="" /></p>
<p><a href="http://img501.imageshack.us/img501/9752/diablo31024x768pu1.jpg" target="_blank">1024x768</a><br />
<a href="http://img241.imageshack.us/img241/594/diablo31280x800ms1.jpg" target="_blank">1280x800</a><br />
<a href="http://img164.imageshack.us/img164/9553/diablo31280x1024zz7.jpg" target="_blank">1280x1024</a><br />
<a href="http://img164.imageshack.us/img164/9595/diablo31440x900wu9.jpg" target="_blank">1440x900</a><br />
<a href="http://img164.imageshack.us/img164/5930/diablo31600x1000xr6.jpg" target="_blank">1600x1000</a><br />
<a href="http://img501.imageshack.us/img501/6720/diablo31600x1200hb2.jpg" target="_blank">1600x1200</a></p>
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<title><![CDATA[Spider-Man 3: Sandman's father (Jonathan Cohen)]]></title>
<link>http://isinesunshine.wordpress.com/?p=319</link>
<pubDate>Mon, 14 Jul 2008 19:24:23 +0000</pubDate>
<dc:creator>isinesunshine</dc:creator>
<guid>http://isinesunshine.wordpress.com/?p=319</guid>
<description><![CDATA[Jonathan Cohen, amerikanischer Animator und Academy Award-Gwinner auf seinem Gebiet, hat heute bei u]]></description>
<content:encoded><![CDATA[<p>Jonathan Cohen, amerikanischer Animator und Academy Award-Gwinner auf seinem Gebiet, hat heute bei uns an der Uni einen Vortrag zur Animation des Sandman aus Spider-Man 3 gehalten, weil er mit zwei weiteren Kollegen zum Kern der Animation desselben gehört hat. Das Projekt hat insgesamt 2 1/2 Jahre in Anspruch genommen und das Ergebnis - teils 600, durchschnittlich 100, Millionen einzelne Sandkörner per Frame kann sich wirklich sehen lassen. Einen visuellen Einblick in den Vortrag könnt ihr euch <a href="http://www.imageworks.com/video/spiderman3_4.html" target="_blank">hier</a> verschaffen: viel Spaß!</p>
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<title><![CDATA[La pila de Bagdad]]></title>
<link>http://nexofenix.wordpress.com/?p=518</link>
<pubDate>Mon, 14 Jul 2008 15:01:03 +0000</pubDate>
<dc:creator>omega666</dc:creator>
<guid>http://nexofenix.wordpress.com/?p=518</guid>
<description><![CDATA[Bien hoy el tema va ser sobre otro de los llamados ooparts la llamda pila de Bagdad.
En 1983, un arq]]></description>
<content:encoded><![CDATA[<p>Bien hoy el tema va ser sobre otro de los llamados ooparts la llamda pila de Bagdad.</p>
<p>En 1983, un arqueólogo austriaco, el doctor Wilhelm König, estudió un curioso "objeto de culto" como lo catalogó el Museo de Bagdad. Se trataba de un vasito de terracota de 15 cm de altura por unos 7,5 de diámetro. Estaba provisto de un tapón de alquitran del que sobresalía una varilla de hierro insertada en el interior de un cilindro de cobre y aislada de él por una capa asfáltica, todo ello soldado por una aleación de plomo/estaño. La varilla mostraba evidencias de haber sido corroída por un agente ácido.</p>
<p>El doctor Köing tenía conocimientos técnicos que le permitieron comprender que lo que tenía ante sus ojos no era otra cosa que una batería eléctrica.</p>
<p><!--more--></p>
<p>Objetos similares fueron encontrados en el yacimiento de Khujut Rabu, una antigua ciudad parta en los alrededores de Bagdad. Los partos, guerreros feroces, eran el pueblo que habitaba aquella región en los siglos II y III. Parece ser que los partos podrian haber heredado sus pilas de una de las más antiguas civilizaciones, la babilonia.</p>
<p>Diez objetos más fueron encontrasis más tarde en Ceisphon. El cobre lleva una pátina azul, característica de haber sido utilizada para realizar galvanoplastia con plata. Ello coincide con el hallazgo de vasos de cobre chapados con plata en un yacimiento sumerio datado por lo menos en 2.500 años antes de Jesucristo.</p>
<p>Hace unos años se propuse que podrían haber utilizado uvas aplastadas como electrolito o quizá vinagre. Varios especialistas han reproducido su posible función como batería eléctrica usando zumo de uva como electrolito y efectivamente se producía una corriente eléctrica, entre 0,5 y 1,5 voltios, según los investigadores. Varias baterías en serie habrían dado suficiente potencial como para llevar a cabo el plateado electrolítico de pequeños objetos.</p>
<p>Dos metales y un electrolito ácido es suficiente para generar corriente eléctrica.</p>
<p>De otros estudios surge que el uso de pilas similares podría haber sido relativamente frecuente en el Egipto de los faraones. En diversos emplazamientos de Egipto se han hallado objetos con signos de haber sido plateados eléctricamente. Existen indicios de que el uso de electricidad en la antigüedad podría haber tenido escala de producción industrial.</p>
<p>Uno de los objetos mas interesantes en este tema es el cinturón hallado en la tumba del general chino Chu (siglo III) que esta hecho de una aleación de 85% de aluminio. El único método viable de producción de aluminio a partir del mineral tal y como sale de la tierra es a través de la electrólisis, un metodo que se patentó en el siglo XIX. Para este proceso las pilas del tipo de las halladas en Irak serían poco potentes, por lo que no sería descabellado pensar en generadores eléctricos mucho más desarrollados.</p>
<p>Bueno hasta aqui el tema de hoy espero que os haya gustado debajo dejo unas fotos.</p>
<p><img class="alignnone" src="http://www.esquinamagica.com/images/electricidadfin.jpg" alt="" width="272" height="318" /></p>
<p><img class="alignnone" src="http://img299.imageshack.us/img299/7883/pilayn6.jpg" alt="" width="444" height="336" /></p>
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<title><![CDATA[Epic Games: You're stupid]]></title>
<link>http://deliriumtrigger.wordpress.com/?p=42</link>
<pubDate>Fri, 11 Jul 2008 05:13:40 +0000</pubDate>
<dc:creator>Delirium</dc:creator>
<guid>http://deliriumtrigger.wordpress.com/?p=42</guid>
<description><![CDATA[Nothing makes me more mad than timed exclusives. I understand you&#8217;re giving an incentive to on]]></description>
<content:encoded><![CDATA[<p>Nothing makes me more mad than timed exclusives. I understand you're giving an incentive to one console by allowing it to be released early and therefore giving that console the upper hand on sales and whatnot.</p>
<p>What I don't understand is why they think, that after a year, I'm going to pay full-price for a game that has come and gone from another console. That's like having sex with your second cousin after she's been passed around the room all night.</p>
<p>It's stupid I don't think your sales are going to be as good as they could've been at all. You take a big risk making a game exclusive at all, let alone timed. An acceptable timed exclusive would be...3 months maybe.</p>
<p>I don't want your old news game when I have perfectly new ones coming out. Do you honestly think that I will save my money for UTIII when GoW2, Guitar Hero, and so many NEW games are coming out this year? Your game is not THAT good and you have to be pretty damn stupid to think I'm going to waste my time and money on a game that has been out for a year on a competing console.</p>
<p>I'm not complaining because it came out for PS3 and not 360 but the fact it was timed at all. The only strategy to this was that the game is still playable simply for achievements. The achievement system can revive old, crappy games that make gamers take the game for a spin one more time for that one achievement. Had it been timed for 360, there would be no reason to play it because there's hotter games coming out (sure, there's trophies...but a big 'lol' to that).</p>
<p>As a final note, I'm not sure if it was also released to PC, but I focused this more on console gaming, not PC.</p>
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<title><![CDATA[Unreal Tournament 3]]></title>
<link>http://metareviews.wordpress.com/?p=73</link>
<pubDate>Thu, 10 Jul 2008 19:06:11 +0000</pubDate>
<dc:creator>digitaldesaster</dc:creator>
<guid>http://metareviews.wordpress.com/?p=73</guid>
<description><![CDATA[Unreal Tournament 3 ist der Vierte Teil der Unreal Tournament Serie (Häh ??) und erschien am 12. No]]></description>
<content:encoded><![CDATA[<p>Unreal Tournament 3 ist der Vierte Teil der Unreal Tournament Serie (Häh ??) und erschien am 12. November 2007 als Weltpremiere in Deutschland (PC) . Die PS3 Version kam im Februar 2008 raus und seit ein paar Tagen ist das Spiel nun auch für die Xbox 360 erhältlich. </p>
<p>Der 3te Teil hiess übrigens Unreal Tournament 2004 und anbei findet ihr auch zu diesem Oldie ein paar Tests....</p>
<p></p>
<table>
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<td><a href='http://www.livepark.de/meta-reviews/?p=8836'><img src='http://www.livepark.de/meta-reviews/bilder/wertung/2358.gif'></a></td>
<td><a href='http://www.livepark.de/meta-reviews/?p=8836'><img src='http://livepark.de/meta-reviews/bilder/2358.jpg' alt=''></a></td>
<tr></table>
<p></p>
<table>
<tr>
<td><a href='http://www.livepark.de/meta-reviews/?p=6999'><img src='http://www.livepark.de/meta-reviews/bilder/wertung/737.gif'></a></td>
<td><a href='http://www.livepark.de/meta-reviews/?p=6999'><img src='http://livepark.de/meta-reviews/bilder/737.jpg' alt=''></a></td>
<tr></table>
<p>
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<title><![CDATA[Painkiller Epidemic Update: “You’ve Got Drugs!”]]></title>
<link>http://swallowed.wordpress.com/?p=129</link>
<pubDate>Thu, 10 Jul 2008 13:39:38 +0000</pubDate>
<dc:creator>swallowed</dc:creator>
<guid>http://swallowed.wordpress.com/?p=129</guid>
<description><![CDATA[A new white paper released by Columbia University’s CASA (The National Center on Addiction and Sub]]></description>
<content:encoded><![CDATA[<p><em><span style="font-style:normal;">A new white paper released by Columbia University’s CASA (The National Center on Addiction and Substance Abuse) reveals that the vast majority of Websites selling narcotic painkillers (OxyContin, Vicodin, etc.) do so without requiring a prescription.</span></em></p>
<p class="MsoNormal"><em></em></p>
<p class="MsoNormal"><em><span style="font-style:normal;">While this does not surprise me, it is somewhat startling to see it printed in black and white by a major research university. What I’ve been calling the <strong>Painkiller Epidemic</strong> is essentially a rising tide of patients developing powerful addictions to prescribed opiate-based painkillers. Like it or not, these illegal web merchants are simply responding to a very real surge in demand. </span></em></p>
<p class="MsoNormal"><em></em></p>
<p class="MsoNormal"><em><span style="font-style:normal;">If the failed “War on Drugs” has taught us anything, we should know that shutting down these Websites will not fix the problem. Fundamental changes in the way narcotic painkillers are used and prescribed are needed to combat this problem in the future. As for the present, the needs of these addicts will be addressed one way or another—either through treatment, or through the criminal—and often violent—machinations of the black market.</span></em></p>
<p class="MsoNormal"><em></em></p>
<p class="MsoNormal"><em><span style="font-style:normal;">It’s up to us to choose.</span></em></p>
<p class="MsoNormal">
<p class="MsoNormal">_</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>CASA's Website:</strong> <a title="The National Center on Addiction and Substance Abuse" href="http://www.casacolumbia.org" target="_blank">www.casacolumbia.org</a></p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Download the CASA White Paper:</strong><em> <a title="Prescription Drug Pushers on the Internet" href="http://www.casacolumbia.org/articlefiles/531-2008%20You%27ve%20Got%20Drugs%20V.pdf" target="_blank">"You’ve Got Drugs!" V: Prescription Drug Pushers on the Internet</a></em></p>
<p class="MsoNormal"><a href="http://www.casacolumbia.org/articlefiles/531-2008%20You%27ve%20Got%20Drugs%20V.pdf"><br />
</a></p>
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<title><![CDATA[Diablo III]]></title>
<link>http://aewebon.wordpress.com/?p=25</link>
<pubDate>Wed, 02 Jul 2008 20:49:11 +0000</pubDate>
<dc:creator>vindcuch</dc:creator>
<guid>http://aewebon.wordpress.com/?p=25</guid>
<description><![CDATA[
Oh si! el jueguito tan esperado se viene y hasta con videitos que prueban su existencia!!, los pana]]></description>
<content:encoded><![CDATA[<p><!--[if gte mso 9]&#62;  Normal 0 21   false false false        MicrosoftInternetExplorer4  &#60;![endif]--><!--[if gte mso 9]&#62;   &#60;![endif]--></p>
<p>Oh si! el jueguito tan esperado se viene y hasta con videitos que prueban su existencia!!, los panas de blizzard alfin no nos decepcionan sacando cada ves juegos mejores que los anteriores, hablando ya de diablo 3 el juego o mejor dicho el video de gameplay se ve exageradamente BUENO sin contar con la sangre los golpes, diablo vuelve y con fuerza, en el video se nos muestra a el bárbaro que es Brute force obviamente (xD) y con el Witch Doctor (creo) parece una especie de warlock de world of warcraft, con unos nuevos gráficos y una ambientación 3d increíble pura acción, una ves mas los panas de blizzard nos dejan boca abierta con otro de sus trailers (Starcraft 2 también) bueno no queda mas que decir que esperar que el juego no salga para 2020...xD</p>
<p>Podemos ver en este lanzamiento como se han cambiado algunas cositas, como por ejemplo, la posibilidad de usar los skills desde otra parte del teclado y no solo con el mouse, algo muy "WoW" q a nuestro parecer le da una mejor jugabilidad, ademas de la forma de los skills que usan, como por ejemplo, una barrera de zombies que atacan a los monstruos? :O seguro no se esperaban eso.. la interacion con el ambiente en el juego parece bastante genial (por no decir que tu computador morira, si no tienes un buen procesador).</p>
<p>Para los que YA quieren saber los requerimientos les digo de una... Vean el video de gameplay y pregúntense si no lo quieren jugar así, aparte para los que dicen "eso corre en mi pote" les recuerdo que si en diablo 2 salían 1millon de monstruitos a la ves me imagino que en diablo 3 saldrá la misma cantidad así que... A actualizar ese POTE! además matan 2 pájaros de un tiro (starcraft 2).</p>
<p>Por ultimo dire que por nada del mundo se pierdan de este juego que seguro será exelente y pasara a la historia.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/NQMBIRipp5A'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/NQMBIRipp5A&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/vi1lVqJSbsM'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/vi1lVqJSbsM&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[and as such]]></title>
<link>http://ininterest.wordpress.com/?p=134</link>
<pubDate>Wed, 02 Jul 2008 02:50:49 +0000</pubDate>
<dc:creator>ininterest</dc:creator>
<guid>http://ininterest.wordpress.com/?p=134</guid>
<description><![CDATA[the universe it&#8217;s still unfolding unfortunately fortunately under warranty still
dear self: yo]]></description>
<content:encoded><![CDATA[<p>the universe it's still unfolding unfortunately fortunately under warranty still</p>
<p>dear self: you have not found it yet keep looking</p>
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<title><![CDATA[Diablo III - Interview with Jay Wilson (em português)]]></title>
<link>http://acaisushi.wordpress.com/?p=115</link>
<pubDate>Tue, 01 Jul 2008 03:45:14 +0000</pubDate>
<dc:creator>Mika</dc:creator>
<guid>http://acaisushi.wordpress.com/?p=115</guid>
<description><![CDATA[
Jay Wilson is the man behind Diablo III, and Kotaku (don&#8217;t forget to leave them comments than]]></description>
<content:encoded><![CDATA[<p><a href="http://acaisushi.files.wordpress.com/2008/06/diablo_screen23.jpg"><img class="aligncenter size-full wp-image-116" src="http://acaisushi.wordpress.com/files/2008/06/diablo_screen23.jpg" alt="Diablo" width="470" height="286" /></a></p>
<p>Jay Wilson is the man behind <a href="www.blizzard.com/diablo3/" target="_blank">Diablo III</a>, and <a href="http://kotaku.com/5020721/the-man-behind-diablo-iii-talks-plot-lore-and-battlenet" target="_blank">Kotaku</a> (don't forget to leave them comments thanking) interviewed him.</p>
<p><em>"Kotaku: So, Jay, what can you tell us about the storyline of Diablo III?</em></p>
<p><em>Jay Wilson: In the previous two games, Diablo and his two brothers, Mephisto and Baal, were the three Prime Evils of a world called Sanctuary. Where we start off in Diablo III, it’s twenty years later (after Diablo II: Lord of Destruction) and the brothers are gone, they’ve been vanquished. Essentially everyone was kind of geared for Hell to actually invade." </em>- from <a href="http://kotaku.com/5020721/the-man-behind-diablo-iii-talks-plot-lore-and-battlenet" target="_blank">Kotaku website</a></p>
<p>If you speak english, you can check the whole interview (highly recommended) directly from <a href="http://kotaku.com/5020721/the-man-behind-diablo-iii-talks-plot-lore-and-battlenet" target="_blank">Kotaku</a>. via <a href="http://kotaku.com/5020721/the-man-behind-diablo-iii-talks-plot-lore-and-battlenet" target="_blank">Kotaku</a></p>
<p><span style="color:#cc99ff;">Português por favor?</span></p>
<p>Jay Wilson é o homen por trás do <a href="www.blizzard.com/diablo3/" target="_blank">Diablo III</a>, e <a href="http://kotaku.com/5020721/the-man-behind-diablo-iii-talks-plot-lore-and-battlenet" target="_blank">Kotaku</a> (não esqueça de deixar-lhes comentários agradecendo) o entrevistou.</p>
<p>Para aqueles que não falam inglês, será impossível acompanhar a entrevista, então, eu vou traduzir para o português, para que os fãs brasileiros de Diablo, também possam saber mais sobre um dos jogos mais esperados dos últimos tempos.</p>
<p><strong>Entrevista com Jay Wilson</strong></p>
<p>Por: Kotaku</p>
<p>Tradução: AçaíSushi</p>
<p><strong>Kotaku:</strong> Então, Jay, o que você pode nos contar sobre o enredo do Diablo III?</p>
<p><strong>Jay Wilson:</strong> Nos dois primeiros jogos, Diablo e seus dois irmãos, Mephisto e Baal, eram os três Prime Evils de um mundo chamado Sanctuary. Onde começamos em Diablo III, é vinte anos mais tarde (depois de Diablo II: Lord of Destruction) e os irmãos se foram, eles desapareceram. No final de Lord of Destruction, a Worldstone foi destruída, e deixou uma cratera gigante e todos esperavam as hordas saírem dali e nada aconteceu. Então, Deckard Cain é um dos nossos personagens principais dos primeiros dois jogos, ele passou as últimas duas décadas tentando descobrir onde os últimos dois Evils estão, o que estão fazendo e porque a invasão não aconteceu. Muito do restante da história se foca em Tyrael, o Angel of Justice, e o que aconteceu com ele desde o evento já que ele foi o anjo que destruiu o mundo.</p>
<p><strong>Kotaku:</strong> A mitologia de Diablo parece tão complexa quanto a do Warcraft ou Starcraft, você acha que isso é importante?</p>
<p><strong>Jay Wilson:</strong> Sim, com certeza, é um dos nossos focus principais no jogo. O engraçado é que quando eu dei o enredo pra você, pareceu tão simples. Nós amamos a história.</p>
<p><strong>Kotaku:</strong> Você disse que estava trabalhando no jogo pelo que, quatro anos? Você acha que demorar mais em um jogo melhora muito o produto final?</p>
<p><strong>Jay Wilson:</strong> Quatro... ou cinco, por ai. Eu acho que demorar o tanto que o jogo precisa é garantir que será um bom jogo. É difícil dizer se melhora o produto final mas as vezes é necessário. A Blizzard só libera jogos perfeitos então se não está perfeito a gente não libera. Uma das coisas que eu queria dizer, especialmente para os mais pacientes dos nossos fãs - aqueles que vem esperando por Diablo III - é que eu espero que eles vejam a prova do nosso amor pelo franchise que nós não liberaríamos antes de estar perfeito e pronto. Nós realmente tentamos usar esse tempo para uma continuação que fosse digna deles.</p>
<p><strong>Kotaku:</strong> No demo que você mostrou durante a cerimônia de abertura, você nos deu uma amostra da classe Witch Doctor que parece usar várias spells semelhantes as do World of Warcraft. Você se preocupa que alguns fãs vão pensar que você só está copiando coisas do WoW?</p>
<p><strong>Jay Wilson:</strong> Não. Se eu acho que vão falar isso? Sim, eu acho que vão. Uma das coisas que eu gosto de lembrar as pessoas é que está tudo bem roubar de nós mesmos. Uma boa idéia é uma boa idéia e uma boa skill é uma boa skill, e quando nós olhamos todos os nossos jogos nós emprestamos alguma coisa o tempo todo. Mas a coisa mais importante é, a jogabilidade é a mesma do World of Warcraft? Não! A jogabilidade não tem nada a ver com WoW, Diablo é diferente e tá tudo bem. Se nós olharmos o histórico dos jogos da Blizzard, no Warcraft I e II, a spell Blizzard apareceu, e também apareceu em WoW e Diablo II. Eu penso que é quase como uma assinatura mas enquanto o jogo tiver coisas originais que o representam bem e tem sua própria jogabilidade, isso é o que importa.</p>
<p><strong>Kotaku:</strong> Neste caso você acha que isso vai estar ao seu favor, que os jogadores do WoW, por exemplo vão ter vontate de experimentar o Diablo III?</p>
<p><strong>Jay Wilson:</strong> Sim, eu acho sim. Acho que os jogadores gostam de coisas com que estão familiarizados e eu não acho que tenha nada errado com eles dizendo: "Oh, essa classe é como os warriors do WoW. Legal, eu quero jogar com este!" Especialmente se vai fazer com que eles joguem Diablo. Eu acho que a gente ganha o tanto que poderíamos perder, as pessoas adoram ver coisas familiares e a reação ao Whirlwind é um ótimo exemplo.</p>
<p><strong>Kotaku:</strong> Você entrou para a Blizzard recentemente, a sua paixão por Diablo continua?</p>
<p><strong>Jay Wilson:</strong> Sim, eu sou um fã da Blizzard. Meu primeiro jogo da Blizzard foi Rock N’ Roll Racing. Warcraft I, II, StarCraft - eu sou muito fã de Starcraft, Diablo I e II; Diablo era mencionado em voz baixa na minha casa porque eu estava tão animado que eu joguei Diablo praticamente desde que saiu. É um daqueles jogos que é ótimo jogar de novo.</p>
<p><strong>Kotaku:</strong> Por que você acha que Diablo chama tanta atenção?</p>
<p><strong>Jay Wilson:</strong> Acho que por muitos motivos; o cenário é dark e as pessoas gostam disso, principalmente agora. Eu particularmente acho que Diablo II ganha no quesíto diversão. Todos os jogos do Diablo, eles são divertidos de jogar e isso é importante. Você pode pegar o jogo mais imperfeito do mundo enquanto ele for divertido tudo bem. Diablo II é super fácil de jogar, você poderia ensinar a sua avó a jogar em 5 segundos.</p>
<p><strong>Kotaku:</strong> Com a popularidade do WoW e outros jogos online, o Battle.net parece ter quase desaparecido. Você acha que o Diablo III vai reviver esse serviço?</p>
<p><strong>Jay Wilson:</strong> Eu não posso realmente falar do Battle.net mas eu vou dizer, Battle.net não será só um figurante. Será enorme, a próxima versão será o focus da Blizzard. Todos ficarão maravilhados quando verem as coisas que planejamos. Prover um serviço de qualidade para nossos jogadores é o nosso focus principal.</p>
<p>-Fim-</p>
<p>Foi preciso mudar uma coisa ou outra mas eu tentei ser o mais fiel possível. Falta vírgulas e etc porque eles fizeram assim, eu, como disse antes, tentei ser o mais fiel possível, até nas vírgulas.</p>
<p>Espero que tenham gostado. via <a href="http://kotaku.com/5020721/the-man-behind-diablo-iii-talks-plot-lore-and-battlenet" target="_blank">Kotaku</a></p>
<p><iframe src='http://digg.com/api/diggthis.php?u=http%3A%2F%2Fdigg.com%2Fpc_games%2FDiablo_III_Interview_with_Jay_Wilson' height='82' width='55' frameborder='0' scrolling='no' style='float: right; margin-left: 10px; margin-bottom: 5px; padding: 4px 0 2px 4px; background: #fff;'></iframe></p>
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<title><![CDATA[Retrospectiva Diablo Parte I]]></title>
<link>http://portallos.wordpress.com/?p=1374</link>
<pubDate>Tue, 01 Jul 2008 03:43:17 +0000</pubDate>
<dc:creator>Mr Boddah</dc:creator>
<guid>http://portallos.wordpress.com/?p=1374</guid>
<description><![CDATA[  

Ainda estou em êxtase com o anúncio da Blizzard sobre o lançamento de Diablo III. Tanto que a]]></description>
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<p class="MsoNormal" style="text-align:center;"><img class="aligncenter" src="http://img530.imageshack.us/img530/1129/diablomovie2ln0.jpg" alt="" /></p>
<p class="MsoNormal" style="text-align:justify;">Ainda estou em êxtase com o anúncio da Blizzard sobre o lançamento de Diablo III. Tanto que amanheci este fim de semana jogando Diablo II online (valeu Helio, biomassbc, darkseid, Myron e todo mundo mais que apareceu!).</p>
<p class="MsoNormal" style="text-align:justify;">Mas daí me vem na cabeça: eu conheço Diablo e sei como o jogo é bom, mas, e quem não conhece? Como fazê-los entender o que o jogo significa para milhões de jogadores mundo afora? E é aqui que surge este especial, fazer uma retrospectiva dos jogos da série: Diablo, Diablo II e a expansão Lord Of Destruction. Lembrando que a expansão Hellfire não é oficialmente adotada na mitologia do jogo.</p>
<p class="MsoNormal" style="text-align:justify;">Então, vamos começar?</p>
<p class="MsoNormal" style="text-align:justify;"><!--more--></p>
<p class="MsoNormal" style="text-align:justify;">Primeiro vamos tentar situar o jogo: 1996. Um ano excelente para os gamers do mundo. Grandes séries e games nasceram neste ano, como Quake, Resident Evil, Super Mario 64, Tomb Raider entre outros... É exatamente neste ano que nasce Diablo, um action/RPG que levou o estilo hack’n’slash a um novo patamar: jogabilidade com o mouse extremamente simples (clique, clique, clique até matar), exploração intensa do cenário e ainda a (quase) infinita quantidade de itens. Essa foi a receita do sucesso.</p>
<p class="MsoNormal" style="text-align:center;"><img class="aligncenter" src="http://img530.imageshack.us/img530/9449/ss01ft1.jpg" alt="" /></p>
<p class="MsoNormal" style="text-align:justify;">A história é simples: Leoric é o Rei de uma ampla região (semelhante a um grande feudo) que é dominada por um gigantesco Monastério. Certa noite, o filho de Leoric é seqüestrado durante a noite por um exército de demônios, que se escondem das Catacumbas da Igreja de Tristam. Leoric então planeja com Lazarus (o Arcebispo da cidade) formar um grupo para resgatar o garoto. Mas dias se passam, e ninguém retorna. Uma atmosfera de terror toma conta da cidade: gritos e sons horripilantes vindos da Igreja. Até que chega à cidade um misterioso herói (o personagem do jogador) e é aqui que o jogo começa...</p>
<p class="MsoNormal" style="text-align:center;"><img class="aligncenter" src="http://img530.imageshack.us/img530/7928/diabloscreendt6.jpg" alt="" /></p>
<p class="MsoNormal" style="text-align:justify;">Cada vez que se iniciava Diablo, podíamos ter certeza de que veríamos algo diferente, pois tudo no jogo era gerado aleatoriamente: mapas, itens, inimigos e até as missões. E aqui está um fator responsável pelo replay do jogo, para se ver todas as missões (total de apenas 13) e inimigos (mais de 50) são necessárias várias jogatinas.</p>
<p class="MsoNormal" style="text-align:center;"><img class="aligncenter" src="http://img530.imageshack.us/img530/5442/ss02wp3.jpg" alt="" /></p>
<p class="MsoNormal" style="text-align:justify;">Além dos gráficos excelentes (para a época) o jogo ainda conta com uma trilha sonora de primeira, que dá o clima ideal para o tom sombrio do jogo. Ainda me pego assoviando a música tema de Tristam até hoje.</p>
<p class="MsoNormal" style="text-align:justify;">Com uma jogabilidade “point and click” simples, porém extremamente viciante, era possível escolher entre três classes: o Warrior (forte e resistente), o Sorcerer (ótimo com magia) e o Rogue (destreza elevada, ótimo com o arco) cada um com um tipo e estratégia de jogo. O nosso herói descia por 16 níveis, entre as Catacumbas da Igreja, mausoléus, cavernas e, finalmente, o Inferno, onde enfrentamos Diablo.</p>
<p class="MsoNormal" style="text-align:center;"><img class="aligncenter" src="http://img530.imageshack.us/img530/9498/ss03wb8.jpg" alt="" /></p>
<p class="MsoNormal" style="text-align:justify;">Vale mencionar aqui a luta final: após derrotar Diablo, vemos um vídeo onde nosso herói retira uma pequena faca, se ajoelha sobre o corpo do demônio e arranca uma pedra da cabeça dele. Na mesma hora, o corpo vira pó, sobrando apenas a “essência” do Diablo na pedra, que nosso herói decide guardar... na própria cabeça. Mesmo enfraquecido, Diablo ainda consegue infernizar nosso herói... Será ele capaz de agüentar?</p>
<p class="MsoNormal" style="text-align:justify;">Leia a parte II deste especial e descubra.</p>
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<title><![CDATA[Diablo III estará disponible para Mac OS X]]></title>
<link>http://koldomac.wordpress.com/?p=697</link>
<pubDate>Mon, 30 Jun 2008 21:41:43 +0000</pubDate>
<dc:creator>koldomac</dc:creator>
<guid>http://koldomac.wordpress.com/?p=697</guid>
<description><![CDATA[
Los jugones de la plataforma Mac estamos de enhorabuena, ya que desde este fin de semana se ha hech]]></description>
<content:encoded><![CDATA[<p><a href="http://koldomac.files.wordpress.com/2008/06/diablo3_mac.jpg"><img class="alignnone size-full wp-image-699" src="http://koldomac.wordpress.com/files/2008/06/diablo3_mac.jpg" alt="Diablo III estará disponible para Mac OS X" width="420" height="513" /></a></p>
<p>Los jugones de la plataforma Mac estamos de enhorabuena, ya que desde este fin de semana se ha hecho oficial que el Diablo III saldrá para nuestros equipos, y es que seguramente habrás oído alguna vez a alguien hablar del Diablo o ya eres todo un fan de este mítico juego de rol desarrollado por blizzard.</p>
<p>No sé cuando está anunciado de forma oficial su venta (espero que alguien me lo diga en los comentarios), de momento os dejo el trailer en castellano y el link de la página oficial donde puedes encontrar mucha información, pantallazos, fondos de escriorio y demás menesteres ;)</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/1iKWUWgHkCs'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/1iKWUWgHkCs&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p><a title="http://eu.blizzard.com/diablo3/index.xml" href="http://eu.blizzard.com/diablo3/index.xml" target="_blank">Web Oficial Diablo III</a> (es impresionante).</p>
<p>Idea del Post: Racknom, gracias.</p>
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<title><![CDATA[Blizzard anuncia Diablo III para PC/Mac]]></title>
<link>http://al93.wordpress.com/?p=252</link>
<pubDate>Sun, 29 Jun 2008 20:06:37 +0000</pubDate>
<dc:creator>al93</dc:creator>
<guid>http://al93.wordpress.com/?p=252</guid>
<description><![CDATA[
¡Dios! Me acabo de enterar que Blizzard está desarrollando Diablo III para Windows y, reafirmánd]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://es.appleweblog.com/wp-content/uploads/2008/06/d3.jpg"><img class="centro aligncenter" src="http://es.appleweblog.com/wp-content/uploads/2008/06/d3.jpg" alt="" width="450" height="200" /></a></p>
<p>¡Dios! Me acabo de enterar que <strong>Blizzard está desarrollando Diablo III</strong> para Windows y, reafirmándose en su compromiso con los usuarios de Mac, para Mac OS X.</p>
<p>Vendrá con un <strong>novísimo y renovado motor 3D</strong>. Habrá <strong>5 clases distintas </strong>pudiendo elegir el <strong>género</strong> de tu personaje, volveremos a adentrarnos en <em>Tristán</em>.</p>
<p>En cuanto a la trama, <strong>han pasado 20 años desde los sucesos de Diablo II</strong>, algunos personajes de la anterior entrega <strong>están muertos</strong> y otros acabaron <strong>locos</strong> por el recuerdo de los horribles demonios. Para colmo la gente piensa que todo lo que pasó <strong>no fue más que una leyenda</strong>. Y de nuevo algo <strong>maligno</strong> vuelve a cobrar vida en Tristán y va a por <strong>Deckard Caín</strong>.</p>
<p>Aún no se sabe la fecha de lanzamiento, ni las especificaciones técnicas, pero nada más enterarme se me acabó la paciencia… <strong>¡Quiero jugarlo ya!</strong></p>
<p>Recuerdo cuando jugué a Diablo II en mi <strong>PC</strong> cuando tenía 16 años y después de 6 años, por fin se han decidido a <strong>continuar la saga</strong>.</p>
<p><strong>¡Ya era hora</strong>!</p>
<p> </p>
<p>Como bien dicen en Appleweblog... ya era hora! Lo que quiero saber es para cuándo estará.. jejej</p>
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