Blogs about: Games Research
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The Ultimate D&D Gaming Cycle Flowchart
The Ultimate D&D Gaming Cycle Flowchart From the Great Geek Manual (via guildie Ignacio Solis). Awesomely funny. … more »
Mark Danger Chen
Lighting
danielsmithwordpresscom wrote 6 days ago: The three forms of OpenGL is per polygon, per vertex and per pixel lighting. Each one of these pictu … more »
Artificial Intelligence (AI) Part 2
danielsmithwordpresscom wrote 6 days ago: core task that programmers face to make intelligent life like behavior for NPC’s are - the e … more »
AI and NPC's
deanstack wrote 4 months ago: “Today NPC’s are blind men with a stick” The Core tasks of programmers: The three … more »
Animation Systems
danielsmithwordpresscom wrote 4 months ago: The disadvantages of a mesh based character system is for an example if you have 300 vertices for a … more »
AI and NPC's
Dave wrote 4 months ago: Programmers are faced with many core tasks when scripting intelligent life like behaviour. The core … more »
Ai And Npcs
darboidz wrote 4 months ago: There are core tasks that programmers face when scripting intelligent life like behaviour for npcs … more »
Artificial Intelligence (AI)
danielsmithwordpresscom wrote 4 months ago: NPC stands for non-playable character, the term means the characters/creatures that are greneratge … more »
NPC's
deanstack wrote 4 months ago: An NPC is a coded character in a game that plays out certain tasks given to it. An NPC is a characte … more »
NPC's
darboidz wrote 4 months ago: npc stands for non playable character, npcs are characters a video game that the user dosnt controll … more »
HEDMM
Dave wrote 4 months ago: Havok - Havok is a very robust physic engine which allows alot of objects on screen at a time. Eupho … more »
Artificial Intelligence
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Dave wrote 4 months ago: NPC stands for Non-playable character. NPC’s are the characters in a game that are controlle … more »
Animation Systems
deanstack wrote 5 months ago: Disadvantages of using mesh based characters: The disadvantages of using mesh based characters is th … more »
Animation Systems
darboidz wrote 5 months ago: Disadvantages of a mesh system the disadvantages of a mesh based system is that the about of vertice … more »
Animation Systems
Dave wrote 5 months ago: The disadvantages of a mesh based character system is that it has alot of polygons and vertices to h … more »
Light Mapping
Dave wrote 5 months ago: A lightmap is a light data structure that is used in 3D games engines which contains the brightness … more »
Lighting
deanstack wrote 5 months ago: API (Application Programming Interface): An API is an interface that uses source code that a comput … more »
Lighting
darboidz wrote 5 months ago: API api stands for application programming interface an API is a source code interface that another … more »
Lighting
bonelord wrote 5 months ago: API API originally meaning Advanced Programming Interface, is now more commonly known as Application … more »
Lighting
Dave wrote 5 months ago: API stands for Application Programming Interface, API is a source code interface which is used by op … more »
