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<channel>
	<title>flash-lite &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/flash-lite/</link>
	<description>Feed of posts on WordPress.com tagged "flash-lite"</description>
	<pubDate>Tue, 14 Oct 2008 03:41:51 +0000</pubDate>

	<generator>http://wordpress.com/tags/</generator>
	<language>en</language>

<item>
<title><![CDATA[W'd-get-it (v2): Fixed one bug and it is now available at mobilewish site]]></title>
<link>http://samirshomepage.wordpress.com/?p=329</link>
<pubDate>Tue, 07 Oct 2008 07:42:35 +0000</pubDate>
<dc:creator>Samir</dc:creator>
<guid>http://samirshomepage.wordpress.com/2008/10/07/wd-get-it-v2-fixed-one-bug-and-it-is-now-available-at-mobilewish-site/</guid>
<description><![CDATA[ I have received one bug report from one of the users regarding the error in descriptor file . I ha]]></description>
<content:encoded><![CDATA[<p> I have received one bug report from one of the users regarding the error in descriptor file . I have fixed it. Now the fix is available at :</p>
<p><a href="http://mobilewish.com/applications/wd-get-it/index.html">http://mobilewish.com/applications/wd-get-it/index.html</a> </p>
<p> Also added a feature to include optional files for NFL and prevented auto drag (so that you can now drag the tool only when you click and drag the logo at the top)</p>
<p> </p>
<p>I have also created a user guide available at :</p>
<p><a href="http://mobilewish.com/applications/wd-get-it/downloads/wdgetituserguide.pdf">http://mobilewish.com/applications/wd-get-it/downloads/wdgetituserguide.pdf</a></p>
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<item>
<title><![CDATA[W'd-get-it (v2): Now package your Flash lite for Nokia WRT s60, NFL for Series 40 5th Ed, Add OMA DRM 1.0 Forward Lock to your SWF and NFL  ]]></title>
<link>http://samirshomepage.wordpress.com/?p=324</link>
<pubDate>Mon, 06 Oct 2008 10:28:44 +0000</pubDate>
<dc:creator>Samir</dc:creator>
<guid>http://samirshomepage.wordpress.com/2008/10/06/wd-get-it-v2-now-package-your-flash-lite-for-nokia-wrt-s60-nfl-for-series-40-5th-ed-add-oma-drm-10-forward-lock-to-your-swf-and-nfl/</guid>
<description><![CDATA[I am now finetuning/fixing bugs of the new version of W&#8217;d-get-it.  Most of the stuffs are o]]></description>
<content:encoded><![CDATA[<p>I am now finetuning/fixing bugs of the new version of W'd-get-it.  Most of the stuffs are over. here are the fetures of the new version:</p>
<p>1. Packge Flash Lite for Nokia s60 WRT (*.wgz files). Now with option to additional files into the package. All bugs of the previous version fixed.</p>
<p>2. Package Flash Lite as NFL (package for Nokia S40 5th edition handsets)</p>
<p>3. Add OMA DRM 1.0 Foward Lock to Flash lite SWF files .</p>
<p>4. Add OMA DRM 1.0 Forward Lock to NFL packages .</p>
<p>And the best thing is the tool is 3.5 mb (Windows ) so that you can carry it on your thumbdrive  and start packaging your contents anywhere any time --- no need for any installation! And yes... it's easy to use too.</p>
<p> </p>
<p>Here is a screenshot:</p>
<p><a href="http://samirshomepage.files.wordpress.com/2008/10/wdget.jpg"><img class="alignnone size-full wp-image-325" title="wdget" src="http://samirshomepage.wordpress.com/files/2008/10/wdget.jpg" alt="" width="561" height="412" /></a></p>
<p>I need some help to test it. if anyone is interested, please give it a go , and let me know in case you face a bug. Please do not blame me in case it causes any damage/loss to you in any manner.</p>
<p> </p>
<p>here is the link to download the tool.</p>
<p><a href="http://mobilewish.com/applications/wd-get-it/downloads/W'd-get-it_v200.zip"><span style="text-decoration:line-through;">http://mobilewish.com/applications/wd-get-it/downloads/W'd-get-it_v200.zip</span></a></p>
<p> </p>
<p>Added on 7th October:</p>
<p>Check this tool here. I have received one bug report from one of the users. I have fixed it. Now the fix is available at :</p>
<p><a href="http://mobilewish.com/applications/wd-get-it/index.html">http://mobilewish.com/applications/wd-get-it/index.html</a> </p>
<p> </p>
<p>Also added a feature to include optional files for NFL.</p>
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<item>
<title><![CDATA[Nokia lanza nuevo Firmware 30.0.015 para el N95 - 1 y 30.0.018 para el N95-2 y como Actualizarlo]]></title>
<link>http://esotroblog.wordpress.com/?p=150</link>
<pubDate>Fri, 03 Oct 2008 15:46:55 +0000</pubDate>
<dc:creator>Marcelo Elizeche Landó</dc:creator>
<guid>http://elotroblog.com/2008/10/03/nokia-lanza-nuevo-firmware-300015-para-el-95-1-y-300018-para-el-n95-2-y-como-actualizarlo/</guid>
<description><![CDATA[Hace unos dias me entere (menos de un mes) que Nokia lanzo una nueva version del firmware para el N9]]></description>
<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-151" title="N95 300015" src="http://esotroblog.wordpress.com/files/2008/10/nsu2.jpg" alt="" width="110" height="209" />Hace unos dias me entere <span style="text-decoration:line-through;">(menos de un mes)</span> que Nokia lanzo una nueva version del firmware para el N95-1(RM-159) y N95-2(RM-320), no postee antes porque queria probar primero la actualizacion, ahora que la probe(en mi N95-1) la recomiendo, se nota la diferencia!</p>
<p>Para el N95-3(RM-160) y el N95-4(RM-420) todavia no lanzaron la actualizacion, pero asi fue como paso con la actualizacion anterior, sacaron despues de unos meses y solucionado el tema.</p>
<p>La version para el N95-1 es la 30.0.015 y para el N95-2 (de 8GB) es la 30.0.018 y estas son las mejoras</p>
<h3>Caracteristicas Nuevas:</h3>
<ul>
<li> Nokia Maps 2.0</li>
<li> Cliente N-Gage FULL</li>
<li><strong> Nokia Search 4.0 con un plugin para Google</strong></li>
<li> Share Online 3.0(permite compartir en Flickr, Vox y Ovi)</li>
<li> Nuevo Tema, uno oscuro como el N95 8GB</li>
<li><strong> Funcion de Rotacion Automatica(al estilo RotateME!)<br />
</strong></li>
</ul>
<h3>Cambios / Mejoras</h3>
<ul>
<li> Download! Actualizado (v 3.1.50)</li>
<li><strong> Inicio en 12-15 segundos(antes eran 20)</strong></li>
<li><strong> </strong>Mejoras en la Camara</li>
<li> Actualizacion del Reproductor de Musica</li>
<li><strong> Actualizacion de  Flash Lite 3 (mejorada la compatibilidad con sitios como YouTube)</strong></li>
<li> Mejoras en el uso de la bateria(por ejemplo en el escaneo de Redes wifi)</li>
<li> Actualizacion de VoIP(muchos bugs corregidos)</li>
<li> Corrección de Bugs en General</li>
</ul>
<p>Bueno el tema de la actualizacion, simplemente tenes que seguir el tutorial anterior desde el paso 2, aca el link o sino segui leyendo este post...</p>
<h6><a title="Leer Como Cambiarle el firmware a un Nokia N95 y ponerlo en Español" href="../2008/02/15/como-cambiarle-el-firmware-a-un-nokia-n95-y-ponerlo-en-espanol/"><!--more-->Como Cambiarle el firmware a un Nokia N95 y ponerlo en Español</a></h6>
<p>pero por si tenes dudas hago un minitutorial de nuevo(lo mismo lee las advertencias en el otro tutorial).</p>
<p><a href="http://esotroblog.files.wordpress.com/2008/04/nsu2.jpg"><img class="alignright" style="float:right;" src="http://esotroblog.files.wordpress.com/2008/04/nsu2.jpg?w=500" alt="" width="300" height="227" /></a></p>
<ol>
<li>Bajar el <a href="http://europe.nokia.com/softwareupdate" target="_blank">Nokia Software Updater(NSU).</a></li>
<li>Hacer Un Backup de tus cosas porque la actualizacion va a matar todos tus datos (podes hacerlo con el Nokia Content Copier del PC Suite).</li>
<li>Iniciar el NSU y Next, Next Next.</li>
<li>Acepta lo que te dice en la imagen</li>
</ol>
<p>y Listo! va a empezar a bajar el firmware(120MB Aproximadamente), y despues se instala solo, <strong>el telefono se va a apagar y prender, conectar y desconectar, es totalmente normal, JAMAS desconectar el celular hasta que el proceso haya terminado!</strong></p>
<p>Si te sirvio de Algo o tenes algun problema o algo que agregar deja tu comentario que sera respondido.</p>
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<title><![CDATA[Nokia 5800 XpressMusic : Nokia's first S60 full-touch device]]></title>
<link>http://vilebody.wordpress.com/?p=160</link>
<pubDate>Fri, 03 Oct 2008 08:59:03 +0000</pubDate>
<dc:creator>vilebody</dc:creator>
<guid>http://vilebody.wordpress.com/2008/10/03/nokia-5800-xpressmusic-nokias-first-s60-full-touch-device/</guid>
<description><![CDATA[

Nokia released it first s60 5th edition device: Nokia 5800 XpressMusic. What&#8217;s cool is that ]]></description>
<content:encoded><![CDATA[<p><img class="alignnone" src="http://i.gsmarena.com/vv/newsimg/08/09/nokia-5800-xpressmusic/gsmarena_003.jpg" alt="" width="395" height="234" /></p>
<p><!-- by biskero --></p>
<p>Nokia released it first s60 5th edition device: Nokia 5800 XpressMusic. What's cool is that S60 5th Edition continues to support Flash Lite 3.0, with the addition of ActionScript extensions to take advantage of S60 Platform Services. These extensions provide access to:</p>
<ul>
<li>The application manager.</li>
<li>Calendar records.</li>
<li>Contacts records.</li>
<li>Log information.</li>
<li>SMS and MMS messaging.</li>
<li>The media gallery.</li>
<li>Device location.</li>
<li>Landmarks.</li>
<li>System information.</li>
<li>Sensors.</li>
</ul>
<p>These new APIs enable Flash Lite developers to access device-application data, such as that held in Calendar and Contacts, as well as information on a device’s location.<br />
Together, the UI- and platform-access enhancements will enable Flash Lite developers to create a completely new breed of context-aware applications and services that provide users with information unique to their own experiences.”</p>
<p>(source <a href="http://www.biskero.org">Biskero</a>)</p>
<p><img class="alignnone" src="http://i.gsmarena.com/vv/newsimg/08/09/nokia-5800-xpressmusic/gsmarena_006.jpg" alt="" width="412" height="288" /></p>
<p><span>For those who migh have missed the <a href="http://www.gsmarena.com/nokia_5800_xpressmusic_-2537.php">Nokia 5800 XpressMusic</a> leaks, the first S60 touchscreen handset packs a 3.2" screen of the exciting widescreen resolution of 640 x 360 pixels. A 3.2 megapixel autofocus shooter and VGA video at 30 fps are the imaging assets. There's quad-band GSM support and 3G with HSDPA. Some of the other extras include: GPS, 3.5mm standard audio jack, TV-out and a microSD card slot. An ambitious music offering, Nokia 5800 XpressMusic will come with 8GB microSD card in the retail package and stereo surround speakers.</span></p>
<p>At last: check out this cool video to experience the look and feel of the first Nokia Touch Screen Device!</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/R4kq4_-wUZ0'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/R4kq4_-wUZ0&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<item>
<title><![CDATA[deploy flash lite App]]></title>
<link>http://jasmeetsingh.wordpress.com/?p=61</link>
<pubDate>Wed, 01 Oct 2008 11:50:17 +0000</pubDate>
<dc:creator>jasmeetsehgal</dc:creator>
<guid>http://jasmeetsingh.wordpress.com/2008/10/01/deploy-flash-lite-app/</guid>
<description><![CDATA[SWF2Go Professional enables you to create  					rich, powerful and engaging Flash Lite applications ]]></description>
<content:encoded><![CDATA[<p>SWF2Go Professional enables you to create  					rich, powerful and engaging Flash Lite applications rapidly  					by combining the power of Python for S60 and Net60. Making  					professional class deployment packages is now one-click  					operation with new redesigned and friendlier user interface.</p>
<p>http://www.swf2go.com/features.aspx</p>
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<title><![CDATA[FOTB08: Another Flash on the iphone discussion]]></title>
<link>http://vilebody.wordpress.com/?p=152</link>
<pubDate>Wed, 01 Oct 2008 10:13:59 +0000</pubDate>
<dc:creator>vilebody</dc:creator>
<guid>http://vilebody.wordpress.com/2008/10/01/fotb08-another-flash-on-the-iphone-discussion/</guid>
<description><![CDATA[During yesterday’s “Town Hall meeting”, at FOTB08, a panel of Adobeans was ready to answer any]]></description>
<content:encoded><![CDATA[<p>During yesterday’s “Town Hall meeting”, at <a href="http://flashonthebeach.com/">FOTB08</a>, a panel of Adobeans was ready to answer any questions that would come up.</p>
<p><img class="alignleft" src="http://www.robtoole.com/blog/www.robtoole.com/blog/wp-content/uploads/2008/03/flash_iphone.jpg" alt="" width="292" height="244" /></p>
<p>One of the questions everyone asks all the time is when we will see the Flash Player running on the iPhone. Paul Betlem, Sr. Director of Engineering, answered the question by repeating what they’ve been saying for a few months now. We can notice how many people picked up on his answer and how many people see it as the confirmation of Flash on the iPhone. This is what Paul said:</p>
<p><em>Adobe is committed to bringing Flash Player to the iPhone. While the development work has begun, we can’t share more details at this point. It is important to note that we do need to work with Apple beyond what is available through the SDK, its emulation environment and the current license around it to bring the full capabilities of Flash to the iPhone. We think Flash availability on the iPhone benefits the millions of joint Apple and Adobe customers, and we want to work with Apple to bring these capabilities to the device.</em></p>
<p>source: <a href="http://www.webkitchen.be/2008/10/01/flash-on-the-iphone-confirmed-we-said-nothing-new/#comment-1243">Serge Jespers</a></p>
<p><a href="http://daringfireball.net/"><br />
John Gruber</a> picked it up and shared a very interesting thought on this topic. You can <a href="http://daringfireball.net/2008/09/adobe_speaks_of_flash_player_for_iphone">read the whole article here.</a> John basically says the following:</p>
<p><em>I’ve <a href="http://daringfireball.net/2008/02/news_flash_no_flash">said it before</a> and I’ll say it again: Apple will not publish a Flash player for the iPhone unless and until there exists some other mobile phone that (a) does run Flash, and (b) starts taking sales away from the iPhone. Which, my guess is, means never. Apple has no motivation to allow it.</em> <em>If Adobe really wants to get Flash on the iPhone, they should shut up about the iPhone and start talking about and coding for Android. An excellent implementation of Flash for Android would give Adobe some amount of actual leverage. Until then, Adobe’s just embarrassing themselves every time they mention it.</em></p>
<p>I think John is right, altough he does not have to talk about Android alone I think. I discussed this today with my colleague <a href="http://www.wimvanhenden.be">Wim Vanhenden</a> and we both believe that if Nokia can provide a touchscreen device with the same capabilities as the n95 and a higher/nicer user experience combined with acceptable mobile browsing they can compete with the iphone by adding a flash player. If Adobe would develop a flash player for android as well, I agree with John, saying Apple could be motivated to publish a flash player on the iphone. Let's wait and see how it turns out.</p>
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<title><![CDATA[Adobe developing Flash Player for iPhone]]></title>
<link>http://flashlite.wordpress.com/?p=24</link>
<pubDate>Wed, 01 Oct 2008 08:49:48 +0000</pubDate>
<dc:creator>fenin</dc:creator>
<guid>http://flashlite.wordpress.com/2008/10/01/adobe-developing-flash-player-for-iphone/</guid>
<description><![CDATA[Shantanu Narayen, CEO of Adobe has already stated this publicly. But the news seem to get a ton of b]]></description>
<content:encoded><![CDATA[<p>Shantanu Narayen, CEO of Adobe has already stated this publicly. But the news seem to get a ton of buzz with the announcements made at Flash On The Beach conference. If Apple approves Adobe's Flash-Player-for-iPhone efforts, iPhone could go Flash enabled pretty soon.</p>
<p><a title="FOTB" href="http://www.flashmagazine.com/News/detail/flash_for_the_iphone_confirmed_at_fotb/">Flashmagazine</a> reports quoting Paul Betlem( Sr. Director of Engineering at Adobe) :</p>
<p>"The Adobe team is working on Flash on the iPhone, but it's a closed platform. He noted that Apple makes all the decisions."</p>
<p>The new player will be the "missing product in the middle" between Flash Player and Flash Lite.According to AppleInsider, Adobe is planning to distribute the new player through Apple's App store.</p>
<p><a href="http://www.appleinsider.com/articles/08/09/30/adobe_flash_player_for_iphone_due_soon_if_apple_approves.html">AppleInsider</a></p>
<p><a href="http://www.webkitchen.be/2008/10/01/flash-on-the-iphone-confirmed-we-said-nothing-new/">Serge Jespers</a></p>
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<item>
<title><![CDATA[Nokia N82 firmware v30 update]]></title>
<link>http://tokomobile.wordpress.com/?p=372</link>
<pubDate>Mon, 29 Sep 2008 06:01:22 +0000</pubDate>
<dc:creator>tokomobile</dc:creator>
<guid>http://tokomobile.wordpress.com/2008/09/29/nokia-n82-firmware-v30-update/</guid>
<description><![CDATA[
Rejoice N82 owner for now your updating time has come.  With this new update you can look forward ]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><img class="aligncenter" title="n82" src="http://www.allaboutsymbian.com/images/news/n82v30.jpg" alt="" width="441" height="337" /></p>
<p>Rejoice N82 owner for now your updating time has come.  With this new update you can look forward to enjoying the following:</p>
<ul>
<li>Increased speed in performance</li>
<li>Auto-screen rotation is less sensitive</li>
<li>Battery life improvements</li>
<li>More stable Flash lite 3</li>
<li>Maps 2.0</li>
<li>Music Player visualisations</li>
<li>Share Online 3.0</li>
</ul>
<p><a href="http://www.allaboutsymbian.com/news/item/8004_The_Nokia_N82_gets_v30_too.php" target="_blank">Source</a></p>
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<title><![CDATA[Flash Lite on Android( HTC Google Mobile)]]></title>
<link>http://engineersblackbook.wordpress.com/?p=167</link>
<pubDate>Thu, 25 Sep 2008 01:25:03 +0000</pubDate>
<dc:creator>Nihal</dc:creator>
<guid>http://engineersblackbook.wordpress.com/2008/09/24/flash-lite-on-android-htc-google-mobile/</guid>
<description><![CDATA[ 
T-Mobile unveiled yesterday G1 - the first phone ever to be powered by the new Google mobile op]]></description>
<content:encoded><![CDATA[<p> </p>
<p>T-Mobile unveiled yesterday <a href="http://www.t-mobileg1.com/">G1</a> - the first phone ever to be powered by the new Google mobile operating system <a href="http://en.wikipedia.org/wiki/Android_(mobile_device_platform)">Android</a>. This new mobile OS by Google is a threat to other mobile OSes such as Symbian, Windows Mobile, and even the iPhone as it is backed by the Open Handset Alliance (Includes HTC, Motorola, Samsun, LG, T-Mobile, and others), it is almost fully open source, it  is integrated with many of the Google apps and services such as Gmail, Calendar, and Maps, and it features an online application store. </p>
<p><a href="http://engineersblackbook.files.wordpress.com/2008/09/g1-tmobile-google.jpg"><img class="alignright size-full wp-image-166" title="G1 Google-HTC mobile" src="http://engineersblackbook.wordpress.com/files/2008/09/g1-tmobile-google.jpg" alt="" width="175" height="200" /></a></p>
<p>The question raised by many Flash developers is “what about Flash Lite?”. The Android SDK is available for anyone to develop applications for it for free, there are no restrictions whatsoever on what kind of application you can develop, and anyone can install any application they wish - This is unlike the iPhone SDK which prohibit developing any ‘runtime’ and applications can only be installed through iTunes. </p>
<p>Bill Parry, a developer at Adobe, made a <a title="Flash Lite on Android" href="http://www.flashdevices.net/2008/09/talking-about-lack-of-adobe-flash.html">post on his blog</a> saying that Adobe is “closely working” with Android licensees and that in the future “Android based devices will ship with Adobe Flash support”. Bill also says that the movement of Flash into more mobile devices is part of Adobe’s <a href="http://www.oman3d.com/2008/05/01/open-screen-project/">Open Screen Project</a>.</p>
<p><!--more--></p>
<p>This is surely good news for Flash Lite developers, especially as no signs can be seen for releasing Flash Lite on the iPhone even after the recent release of second version of the OS and even though reports were published three months ago about Adobe successfully running Flash Lite on the iPhone through emulation.</p>
<p>Flash Lite is currently available on Symbian and Windows Mobile, and according to Adobe it is available on 800 million devices shipped worldwide.</p>
<p>As a heavy user of various Google apps, I am very excited about Android, and the inevitable release of Flash on it will surely improve the chances of me getting an Android powered phone in the near future.</p>
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<title><![CDATA[Batery Level Tutorial]]></title>
<link>http://flashandflashlite.wordpress.com/?p=32</link>
<pubDate>Mon, 22 Sep 2008 14:34:08 +0000</pubDate>
<dc:creator>flashandflashlite</dc:creator>
<guid>http://flashandflashlite.wordpress.com/2008/09/22/batery-level-tutorial-2/</guid>
<description><![CDATA[Tutorial onde esplica como criar uma aplicação que identifica o nivel de bateria do seu dipositivo]]></description>
<content:encoded><![CDATA[<p>Tutorial onde esplica como criar uma aplicação que identifica o nivel de bateria do seu dipositivo.<span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/YrJUd5bpLG0'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/YrJUd5bpLG0&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[How to package Flash Lite Content]]></title>
<link>http://vilebody.wordpress.com/?p=135</link>
<pubDate>Fri, 19 Sep 2008 08:56:57 +0000</pubDate>
<dc:creator>vilebody</dc:creator>
<guid>http://vilebody.wordpress.com/2008/09/19/how-to-package-flash-lite-content/</guid>
<description><![CDATA[
The last couple of weeks there has been a nice evolution going on in the flash lite scene. Flash Li]]></description>
<content:encoded><![CDATA[<p><img class="alignnone" src="http://weblogs2.nrc.nl/hebben/wp-content/uploads/0705/n95_liggend.jpg" alt="" width="419" height="222" /></p>
<p>The last couple of weeks there has been a nice evolution going on in the flash lite scene. Flash Lite developers are capable of using tools to package their content now more than ever. If you are not familiar with packaging, according to <a href="http://www.flashdevices.net">Bill Perry</a> it comes down to this:<br />
<strong><br />
What's "packaging"?</strong><br />
Packaging is a term used in mobile development to describe the process for gathering and compressing files together into a specific file format that's then interpreted by a device.  Once on the device the package can be installed and/or launched.  In the mobile space there are several packaging formats for different mobile platforms:</p>
<p>* Symbian = .SIS<br />
* Windows Mobile = .CAB<br />
* Java applications = .JAR<br />
* Nokia Series 40 = .NFL</p>
<p>I made a little overview of tools you can use to easily get started packaging your content:</p>
<p><strong>1) SWF2GO</strong></p>
<p><a href="http://www.swf2go.com/">SWF2Go Professional</a> enables you to create rich, powerful and engaging Flash Lite  applications rapidly by combining the power of Python for S60 and Net60.</p>
<p>Making professional class deployment packages is now one-click operation with new redesigned and friendlier user interface.</p>
<p><img class="alignnone" src="http://www.orison.biz/blogs/chall3ng3r/swf2go_logo_small1.jpg" alt="" width="161" height="49" /></p>
<p><strong>2) KUNERI LITE</strong></p>
<p><a href="http://www.kunerilite.net/">KuneriLite</a> is an innovative Rapid Application Development toolkit to <span class="hi-lite">extend Flash Lite capabilities</span> and create great-looking S60 applications without any Symbian knowledge. KuneriLite helps you to create great-looking S60 applications <span class="hi-lite">faster, easier and cheaper</span>. KuneriLite provides a common, reusable and user friendly platform for you. They have also released an online packaging tool called <a href="http://www.swfpack.com/">Kuneri SWF Pack</a> which you can use, cross platform which is great for mac users, to create signed sis file online in 3 seconds! A very cool initiative!</p>
<p><img class="alignnone" src="http://www.pocketinfo.nl/contentimages/Kuneri.jpg" alt="" width="221" height="64" /></p>
<p><strong>3 SWF2JAR</strong></p>
<p>The <a href="https://developer.sonyericsson.com/site/global/newsandevents/latestnews/newsjuly08/p_projectcapuchin_packagingtool_swf2jar.jsp">Swf2Jar 1.0 tool</a> automatically packages together a jar containing a Java MIDlet class and a Flash file (.swf). The simplest Project Capuchin application is to package existing Flash Lite content in a MIDlet jar file which applies Java security, distribution methods and installation. Check out <a href="http://flashmobileblog.com/2008/07/25/capuchin-packaging-tool-and-sony-ericsson-c905/">Mark's blog</a> for more detailed information.</p>
<p><img class="alignnone" src="https://developer.sonyericsson.com/developerimages/java_fl_logo171_web.gif" alt="" width="171" height="96" /></p>
<p><strong>4) JARPA</strong></p>
<p>Recently, a new generation of mobile phones with support for Java ME and Flash Lite has been taking widespread acceptance by the market opening the door for hybrid applications. Looking for this business potential <a href="http://www.i2tecnologia.com.br/jarpa/">Jarpa</a> was created allowing Flash Lite Developers deliver their content as Java ME applications. I created <a href="http://vilebody.wordpress.com/category/jarpa/">a getting started tutorial</a> a while ago, feel free to check it out.</p>
<p><img class="alignnone" src="http://www.scottjanousek.com/blog/wp-content/uploads/2007/11/jarpa_logo.jpg" alt="" width="320" height="64" /></p>
<p><strong>4) Nokia NFL Packaging<br />
</strong></p>
<p>Forum Nokia released their <a href="http://www.forum.nokia.com/info/sw.nokia.com/id/384a5c01-70fe-480d-86bc-627f92d3ed7c/Series_40_Nokia_Flash_Lite_NFL_Package_Format.html" target="_blank">"NFL" spec for packaging Flash Lite content</a> for supported Nokia Series 40 devices. The easiest way to think of the .NFL file format is it's a .ZIP file that's renamed to .NFL and contains at least one .SWF file, a bitmap file for the icon and a descriptor file (.INF). If the Flash Lite content also requires additional .SWF or other media files they can be included in the package as long as the information is listed in the descriptor file. Go and check out Bill's blog fore a more detailed look on this type of packaging</p>
<p>That's all Folks! Feel free to leave a comment telling me what's your experience on this topic and which tools you use prefer!</p>
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<title><![CDATA[Flash on Mobile Devices explosion]]></title>
<link>http://vilebody.wordpress.com/?p=125</link>
<pubDate>Fri, 12 Sep 2008 17:11:19 +0000</pubDate>
<dc:creator>vilebody</dc:creator>
<guid>http://vilebody.wordpress.com/2008/09/12/flash-on-mobile-devices-explosion/</guid>
<description><![CDATA[Flash on Mobile Devices surpassed Flash on Desktop according to Adobe CEO Shantanu Narayen:
&#8220;W]]></description>
<content:encoded><![CDATA[<p>Flash on Mobile Devices surpassed Flash on Desktop <a href="http://www.moconews.net/entry/419-ctia-adobe-systems-ceo-shantanu-narayen-stresses-the-need-for-standards/#extended" target="_blank">according to Adobe CEO Shantanu Narayen:</a></p>
<p><em>"We are shipping Flash on more mobile devices than on PCs. We ship more than 800 million on devices. We expect that to hit 1 billion. We hope we can create the next generation of innovation. We hope that you will join us. If we do that together as an industry, everyone wins. The carriers, the handset manufacturers and creative professionals all win, and so do the consumers."</em></p>
<p>Earlier this year, <a href="http://www.adobe.com/mobile" target="_blank">Adobe</a> had <a href="http://www.adobe.com/aboutadobe/pressroom/pressreleases/200803/031708FlashLiteHalfBillion.html" target="_blank">stated they were estimated to make 1 billion devices by 2009</a>. My guess is that they will reach this amount of devices without a doubt. According to <a href="http://www.biskero.org/?p=3028">Alessandro's post</a> a while ago, saying 90% of these non-pc devices are smartphones, this means that in few months there will be more Flash Lite enabled phones then Flash on computers! Quite an amazing conclusion in my honest opinion.</p>
<p><img class="alignnone" src="http://www.codinghorror.com/blog/images/rotary-phone.jpg" alt="" width="570" height="352" /></p>
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<title><![CDATA[SWF2GO Professional 2.0 Now Available]]></title>
<link>http://vilebody.wordpress.com/?p=120</link>
<pubDate>Tue, 09 Sep 2008 15:18:13 +0000</pubDate>
<dc:creator>vilebody</dc:creator>
<guid>http://vilebody.wordpress.com/2008/09/09/swf2go-professional-20-now-available/</guid>
<description><![CDATA[Today Faisal Iqbal released SWF2GO Professional 2.0, the latest version of its installation authorin]]></description>
<content:encoded><![CDATA[<p>Today Faisal Iqbal released <a href="http://www.swf2go.com">SWF2GO Professional 2.0</a>, the latest version of its installation authoring solution for Adobe Flash Lite. The new version of SWF2Go is designed specifically to help developers easily package and deliver professional class Flash Lite-based games and applications, helping customers a smooth and familiar installation experience. SWF2Go Professional has been recognized by many Flash Lite experts as a standard for making professional class Symbian SIS installers for Adobe Flash Lite based applications.</p>
<p>Interesting detail: the new version is released with a new website with dedicated discussion forums and wiki for developers to collaborate and share thier experiences. Website: <a href="http://www.swf2go.com/" target="_blank">www.swf2go.com</a>. Definately worth checking out!</p>
<p><img class="alignnone" style="border:1px solid black;" src="http://www.swf2go.com/demo/swf2go_screen1.PNG" alt="" width="624" height="462" /></p>
<p><span style="text-decoration:underline;">About Orison Technologies</span></p>
<p>Orison Technologies specializes in Web Design, RIAs and Mobile Application Development. Visit <a href="http://www.orison.biz/">www.orison.biz</a> to find out more about the  products and services offered by Orison Technologies.</p>
<p>Find more info in <a href="http://www.orison.biz/pressroom/pr_swf2go_9_9_08.aspx">the official press release.</a></p>
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<title><![CDATA[Final Countdown]]></title>
<link>http://ilite.wordpress.com/?p=79</link>
<pubDate>Tue, 09 Sep 2008 12:13:19 +0000</pubDate>
<dc:creator>ilite</dc:creator>
<guid>http://ilite.wordpress.com/2008/09/09/final-countdown/</guid>
<description><![CDATA[We are entering the last part of the Formula One season. And as this season draws to an end, I find ]]></description>
<content:encoded><![CDATA[<p>We are entering the last part of the Formula One season. And as this season draws to an end, I find myself asking the inevitable question: What will the next application be like? Is there something missing that you think should be included in the next release?</p>
<p>So to make things just a little bit more interesting, I am asking you... What do you want in the next F1 application?</p>
<p>- Kirsten</p>
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<title><![CDATA[SWF2Go v2.0 : What’s cookin’ doc?]]></title>
<link>http://vilebody.wordpress.com/?p=118</link>
<pubDate>Sun, 07 Sep 2008 20:43:43 +0000</pubDate>
<dc:creator>vilebody</dc:creator>
<guid>http://vilebody.wordpress.com/2008/09/07/swf2go-v20-what%e2%80%99s-cookin%e2%80%99-doc/</guid>
<description><![CDATA[Faisal Iqbal, Lead Application Developer Orison Technologies announced the new release of SWF2GO on ]]></description>
<content:encoded><![CDATA[<p><a href="http://www.orison.biz/blogs/chall3ng3r/">Faisal Iqbal</a>, Lead Application Developer Orison Technologies announced <a href="http://www.orison.biz/blogs/chall3ng3r/?p=253#comment-90284">the new release of SWF2GO</a> on his blog. There is a link to the user guide available, telling us all about new features this tool has to offer. When I created the mobile guides for FITC Toronto and Amsterdam, I have already used swf2go to simply create sis files and I must say the wizard did a hell of a good and most important, quick job!</p>
<p><img class="alignleft" style="margin:10px;" src="http://www.felipeandrade.org/blog/wp-content/uploads/2007/03/swf2go_120_240_banner2.gif" alt="swf2go" width="120" height="240" /></p>
<p><em>"I strongly believe this version will open Flash Lite developers to explore new possibilities, that even Nokia / Adobe didn’t know."</em> - Faisal Iqbal</p>
<p>Stay tuned for more news, big thumbs up for Faisal and his team!</p>
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<title><![CDATA[Updated Stock Tracker Example]]></title>
<link>http://mobilenation.wordpress.com/?p=57</link>
<pubDate>Thu, 28 Aug 2008 03:38:22 +0000</pubDate>
<dc:creator>nhippe</dc:creator>
<guid>http://nhippe.com/2008/08/28/updated-stock-tracker-example/</guid>
<description><![CDATA[I recently updated a Flash project (Stock Tracker) and thought I would post it for your review. It i]]></description>
<content:encoded><![CDATA[<p>I recently updated a Flash project (Stock Tracker) and thought I would post it for your review. It is a rather simple stock tracking application that takes advantage of one of my favorite Flash capabilities <a title="SharedObject" href="http://livedocs.adobe.com/flashlite/3.0/docs/help.html?content=00005460.html" target="_blank">SharedObject</a>. SharedObject gives you the ability to store text based data on a device. There are a number of things to keep in mind when you use SharedObjects for one the device ultimately may decide to purge the data at which point you will need to have a contingency plan to deal with that issue. I use SharedObjects to store the stock symbols that are entered by the user as well as the last stock information downloaded to the device. This gives the user the ability to see the last stock information even if they lost their connection to the network. I will provide a link to download the swf (e.g. compiled application) at the end of this short article. I provide this application as is with no warranty or support. It is also not something that I want anyone to resell. With that said I hope that you find it interesting. For the most part it is a single screen application. In other words you enter the stock symbols on the same screen that you display the stock information. There are other screens for instance when you first run the application it will ask you to enter an update interval. This should be a one time setup that determines how often the application will attempt to fetch stock data from the network. There is a menu item that allows you to change that interval if you desire. It should go with out saying that setting a lower interval will increase your data bill if you do not have an unlimited plan. The following is the primary screen that will allow you to enter a stock symbol and review stock data.</p>
[caption id="attachment_58" align="alignnone" width="242" caption="Screen Shot of Stock Tracker"]<a href="http://mobilenation.files.wordpress.com/2008/08/newstockapp.jpg"><img class="size-full wp-image-58" src="http://mobilenation.wordpress.com/files/2008/08/newstockapp.jpg" alt="Screen Shot of Stock Tracker" width="242" height="323" /></a>[/caption]
<p>The Menu softkey gives you access to a little help (very little), changing the update interval, quitting the application and an about screen. Other than that what you see above represents the entire application.  You will notice when you enter stock symbols and successfully retrieve information about those stocks an arrow will appear behind the stock information. The arrow simply represents the overall change in all of the stocks entered. In other words if the change is positive the arrow is green and pointing up. If the change is negative well I think you can figure it out. Just a quick note on installation, there is none. I have not rolled this into a sis file as yet. You will need to use Nokia PC Suite to move it to the device. Because there is a security sandbox you will need to place the swf file on the devices storage not the memory card and you will need to place it in a directory called Trusted (“c:\Data\Others\Trusted”). Of course you will also need the FlashLite runtime, you can find the <a title="FlashLite 3" href="http://labs.adobe.com/technologies/flashlite3/" target="_blank">developer edition</a> on Adobe Labs. I have only tested this on an N95. If there are enough requests to support a different screen size I will do my best to make that happen.</p>
<p>I hope you find it interesting, I would appreciate any comments and suggestions.</p>
<p><a title="Connect Meeting Room" href="http://mmse.na3.acrobat.com/nfem/" target="_blank">Download Example</a></p>
<p>When you get to the login page use the guest login and just enter your first and last name. If you see a password field click the guest radio button.</p>
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<title><![CDATA[Flash Lite Game: Tetris]]></title>
<link>http://flashactions.wordpress.com/?p=144</link>
<pubDate>Fri, 15 Aug 2008 07:02:02 +0000</pubDate>
<dc:creator>krishna Raj</dc:creator>
<guid>http://flashactions.wordpress.com/2008/08/15/flash-lite-game-tetris/</guid>
<description><![CDATA[
Via Alessandro &amp; flashliteonline.com, a Flash Lite game: Tetris
]]></description>
<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-149" src="http://flashactions.wordpress.com/files/2008/08/tetrix.jpg" alt="" width="180" height="240" /></p>
<p>Via <a href="http://www.biskero.org/" target="_blank">Alessandro</a> &#38; <a title="flashliteonline.com" href="http://flashliteonline.com/2008/08/14/ever-popular-tetris-in-flash-lite/" target="_blank">flashliteonline.com</a>, a <a title="Flash Lite 2.1" href="http://www.adobe.com/products/flashlite/" target="_blank">Flash Lite</a> game: <a title="Tetris" href="http://www.softwarearea.info/tetrix-is-a-free-flash-lite-game-for-nokia-s60.htm" target="_blank">Tetris</a></p>
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<title><![CDATA[Forum Nokia article about Flash Lite's Tips and Tricks]]></title>
<link>http://flashactions.wordpress.com/?p=142</link>
<pubDate>Fri, 15 Aug 2008 06:58:22 +0000</pubDate>
<dc:creator>krishna Raj</dc:creator>
<guid>http://flashactions.wordpress.com/2008/08/15/forum-nokia-article-about-flash-lites-tips-and-tricks/</guid>
<description><![CDATA[Via Forum Nokia has another great Flash Lite resource, Flash Lite: Tips and Tricks.
“This document]]></description>
<content:encoded><![CDATA[<p style="text-align:justify;">Via <a title="Forum Nokia" href="http://www.forum.nokia.com/" target="_blank">Forum Nokia</a> has another great Flash Lite resource, <a title="Flash Lite Tip and Tricks" href="http://www.forum.nokia.com/info/sw.nokia.com/id/ce00874c-9649-454a-9a96-c68706b15e47/Flash_Lite_Tips_and_Tricks.html" target="_blank">Flash Lite: Tips and Tricks</a>.</p>
<p style="text-align:justify;">“This document lists some useful tips and tricks to assist in creating content and applications using <a class="alinks_links" title="Adobe site" rel="external" href="http://www.adobe.com/">Adobe</a> Flash Lite on <a class="alinks_links" rel="external" href="http://www.nokia.com/">Nokia</a> platforms.”</p>
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<title><![CDATA[ Flash Lite V3.0 ]]></title>
<link>http://aiglesias.wordpress.com/?p=445</link>
<pubDate>Tue, 12 Aug 2008 19:31:01 +0000</pubDate>
<dc:creator>aiglesias</dc:creator>
<guid>http://aiglesias.wordpress.com/2008/08/12/flash-lite-v30/</guid>
<description><![CDATA[Flash lite 3.0
Flash lite v.3.0 3rd, funciones principales:

-Compatibilidad con FLV
-Mejora de la c]]></description>
<content:encoded><![CDATA[[caption id="attachment_446" align="aligncenter" width="300" caption="Flash lite 3.0"]<a href="http://aiglesias.files.wordpress.com/2008/08/fma_flashlite3_558x168.jpg"><img class="size-medium wp-image-446" src="http://aiglesias.wordpress.com/files/2008/08/fma_flashlite3_558x168.jpg?w=300" alt="Flash lite 3.0" width="300" height="90" /></a>[/caption]
<p><span><span><span><span><span><span>Flash lite v.3.0 3rd, funciones principales:</span></span></span></span></span></span></p>
<p><!--more--></p>
<p>-Compatibilidad con FLV<br />
-Mejora de la capacidad de exploración web compatible con la mayor parte del contenido en Flash 8<br />
-Rendimiento mas rápido<br />
-Extensiones MMI para el diseño de la interfaz de usuario<br />
-Entorno de creación integrado<br />
-Compatibilidad multiplataforma</p>
<p>Forma de instalación:</p>
<p>Instalar y listo, <a href="http://rapidshare.com/files/135374094/flash_lite_v.3.0_3rd.sisx.html" target="_blank">DESCARGA AQUI</a></p>
<p>Via :<a title="http://www.sarrianet.es/?p=358" href="http://www.sarrianet.es/?p=358" target="_blank">Sarrianet</a></p>
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<title><![CDATA[Marktrock Mobile]]></title>
<link>http://vilebody.wordpress.com/?p=96</link>
<pubDate>Fri, 08 Aug 2008 11:10:04 +0000</pubDate>
<dc:creator>vilebody</dc:creator>
<guid>http://vilebody.wordpress.com/2008/08/08/marktrock-mobile/</guid>
<description><![CDATA[
This weekend Leuven is organising their annual Marktrock Festival. One of Belgium&#8217;s biggest T]]></description>
<content:encoded><![CDATA[<p><img class="alignnone" src="http://marktrock.telenet.accounts.intracto.be/images/bg_header.jpg" alt="" width="727" height="156" /></p>
<p>This weekend Leuven is organising their annual <a href="http://www.marktrock.be">Marktrock Festival</a>. One of Belgium's biggest Telecom player <a href="http://www.telenet.be">Telenet</a> organised a whole <a href="http://www.eservices.be/portfolio/realisaties/marktrock-viral.html">viral campaign for this event </a>called ''crowdsurf hero''. People could win VIP-Tickets by playing <a href="http://messagent.telenet.be/optiext/optiextension.dll?ID=mGn+GmfSAkKmmm1">the online crowdsurf hero game</a>, made by our Flash Team who did a great job btw!</p>
<p>Telenet also wanted to implement a mobile part into their viral and after seeing our <a href="http://vilebody.wordpress.com/2008/06/30/porting-flash-lite-to-the-iphone-rock-werchter-mobile/">Rock Werchter Guide</a> they wanted this concept for Marktrock as well. I created <a href="http://telenet.be/events/">Marktrock Mobile</a> for them, a basic Mobile Festival Guide providing the entire Marktrock Schedule, some info about a MMS - contest at the festival etc..</p>
<p>I also ported it again using the B.Tween framework from <a href="http://www.barefootsoft.com/">barefootsoft</a> so people with an iphone can use it too! I'm glad to see that a Belgian Company finally adds a decent mobile value to a viral campaign! This time no wallpaper or ringtone crap like Humo tried to pull off at Rock Werchter ( from what I heard it was not really a succes ).</p>
<p>You can check out more info on the mobile app at<a href="http://telenet.be/marktrockmobile/"> telenet.be/marktrockmobile</a></p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/Z-PsbMtTfrY'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/Z-PsbMtTfrY&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[Flash Mobile Demo Videos on Adobe.com]]></title>
<link>http://flashactions.wordpress.com/?p=120</link>
<pubDate>Thu, 07 Aug 2008 10:08:58 +0000</pubDate>
<dc:creator>krishna Raj</dc:creator>
<guid>http://flashactions.wordpress.com/2008/08/07/flash-mobile-demo-videos-on-adobecom/</guid>
<description><![CDATA[


Via Bill, Adobesetup a new mobile demos page on the Adobe site which has 8 different video walk t]]></description>
<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-121" src="http://flashactions.wordpress.com/files/2008/08/spongebob-squarepants.jpg" alt="" width="450" height="276" /></p>
<p><img class="aligncenter size-full wp-image-122" src="http://flashactions.wordpress.com/files/2008/08/finetune.jpg" alt="" width="450" height="276" /></p>
<p><img class="aligncenter size-full wp-image-123" src="http://flashactions.wordpress.com/files/2008/08/nasdaq-executive.jpg" alt="" width="450" height="276" /></p>
<p>Via <a href="http://www.flashdevices.net/2008/08/videos-of-flash-mobile-demos.html" target="_blank">Bill</a>, <a href="http://www.adobe.com/" target="_blank">Adobe</a>setup a <a href="http://www.adobe.com/mobile/demos/" target="_blank">new mobile demos page</a> on the Adobe site which has 8 different video walk throughs of Flash mobile applications that have been created by various companies. They are:</p>
<p><a href="http://www.adobe.com/mobile/demos/" target="_blank">Bacardi, Mightyverse, SpongeBob SquarePants, Finetune, Sony Pictures, Johnny Walker, and Nasdaq</a></p>
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<title><![CDATA[Skyfire coming to S60]]></title>
<link>http://sprxmobile.wordpress.com/?p=48</link>
<pubDate>Thu, 31 Jul 2008 21:46:56 +0000</pubDate>
<dc:creator>Raimo</dc:creator>
<guid>http://sprxmobile.wordpress.com/2008/07/31/skyfire-coming-to-s60/</guid>
<description><![CDATA[I just saw the first demo of Skyfire on a S60 device. Very impressive. Love it that it shows video i]]></description>
<content:encoded><![CDATA[<p style="text-align:left;">I just saw the first demo of Skyfire on a S60 device. Very impressive. Love it that it shows video in the browser and supports AJAX. As we are working with a broadcaster this is something we find really interesting! Have a look at the video. Will Skyfire become the firefox in mobile? Is Opera sleeping?</p>
<p style="text-align:center;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/IX9x3hkUHGQ'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/IX9x3hkUHGQ&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[New Educational Game out soon! SHOPKEEPER]]></title>
<link>http://afzainizam.wordpress.com/?p=38</link>
<pubDate>Wed, 30 Jul 2008 18:58:22 +0000</pubDate>
<dc:creator>afzainizam</dc:creator>
<guid>http://afzainizam.wordpress.com/2008/07/31/new-educational-game-out-soon-shopkeeper/</guid>
<description><![CDATA[Finally after such long delays, I have news!
I am going to release a new game soon, so for those wit]]></description>
<content:encoded><![CDATA[<p>Finally after such long delays, I have news!</p>
<p>I am going to release a new game soon, so for those with nokia and sony ericsson phones, do download and give this one a try.</p>
<p>Here's a sneak peek.</p>
<p> </p>
<div><a href="http://afzainizam.files.wordpress.com/2008/07/picture-2.png"><img class="alignnone size-medium wp-image-39" src="http://afzainizam.wordpress.com/files/2008/07/picture-2.png?w=225" alt="" width="225" height="300" /></a></div>
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<title><![CDATA[Lire du Flash Lite sur l'Iphone est devenu possible!]]></title>
<link>http://juliengabryelewicz.wordpress.com/?p=80</link>
<pubDate>Fri, 25 Jul 2008 23:06:32 +0000</pubDate>
<dc:creator>Julien Gabryelewicz</dc:creator>
<guid>http://juliengabryelewicz.wordpress.com/2008/07/26/lire-du-flash-lite-sur-liphone-est-devenu-possible/</guid>
<description><![CDATA[Du nouveau concernant le support de flash sur l&#8217;Iphone.
Certaines persones aimeraient bien lir]]></description>
<content:encoded><![CDATA[<p>Du nouveau concernant le support de flash sur l'Iphone.</p>
<p>Certaines persones aimeraient bien lire la technologie Flash sur l'Iphone mais pour le moment, Apple n'est toujours pas résolu à en faire une priorité.</p>
<p>Néanmoins, Thomas Joos, un développeur aurait réussi à lire du Flash Lite sur son Iphone (et serait également compatible Ipod Touch). Malheureusement, Flash Lite n'étant pas entièrement Flash, il faudra attendre encore un peu pour pouvoir lire toutes les versions de Flash.</p>
<p>Voila le résultat:</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/iJhGCQ888Os'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/iJhGCQ888Os&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[What NOT To Do While Developing Flash Lite Mobile Games (Repost)]]></title>
<link>http://flashactions.wordpress.com/?p=135</link>
<pubDate>Thu, 07 Aug 2008 10:53:57 +0000</pubDate>
<dc:creator>krishna Raj</dc:creator>
<guid>http://flashactions.wordpress.com/2008/08/07/what-not-to-do-while-developing-flash-lite-mobile-games-repost/</guid>
<description><![CDATA[
Via Mariam: “Things NOT to do while developing Flash Lite mobile games”, based from an original]]></description>
<content:encoded><![CDATA[<div class="entry">
<p style="text-align:justify;">Via <a href="http://mariamdh.blogspot.com/2008/08/things-not-to-do-while-developing-flash.html" target="_blank">Mariam</a>: <a href="http://mariamdh.blogspot.com/2008/08/things-not-to-do-while-developing-flash.html" target="_blank"><em>“Things NOT to do while developing Flash Lite mobile games”</em></a>, based from an original <a href="http://www.mrsunstudios.com/2008/07/50-ways-to-make-us-hate-your-flash-game/" target="_blank"><em>“50 Ways to Make Us HATE Your Flash Game”</em> article</a>:</p>
<blockquote><p>1. Add loud and annoying sound effects to your game<br />
2. Don’t add sound control options so we have to listen to your loud and annoying sound effects<br />
3. Make your game ridiculously hard<br />
4. Have a confusing menu system<br />
5. Forget to embed all of your dynamic textfields<br />
6. Don’t optimize your code<br />
7. Add a bunch of cool effects that require lots of processing power and slow down the gaming experience<br />
8. Don’t fix the bugs<br />
9. Have long animations that we can’t skip<br />
10. Don’t give us a clear goal to beat the game<br />
11. Add glow effects to everything<br />
12. Make confusing controls<br />
13. Make the instructions all text with no explanatory pictures/diagrams<br />
14. Make a storyline without graphics to explain it<br />
15. Make it easy for us to cheat<br />
16. Create an ugly color scheme<br />
17. Make the text unreadable<br />
18. Don’t let the buttons look like buttons, we’ll obviously find them very easily<br />
19. Don’t fix the typos<br />
20. Very repetitive game-play<br />
21. Don’t let us pause the game<br />
22. Add pointless features that add a lot of file size<br />
23. Make a really long menu system<br />
24. Make us have to navigate through the entire menu system after we lose the game<br />
25. Camouflage the enemies so we can’t see them until we randomly begin losing health or lose the game<br />
26. Don’t put rollOver functions onto your buttons<br />
27. Make game-play really slow<br />
28. Make loss inevitable<br />
29. Don’t put in a scoring system. We don’t want to know how well we did<br />
30. Make stupid computer AI<br />
31. Make the description of the game really short or really obscure<br />
32. Design a game-play that has been exploited by multiple game designers before<br />
33. Design graphics that have an uneven quality when seen on a mobile screen<br />
34. When run on multiple devices, game scales non uniformly showing objects off screen<br />
35. Don’t worry about rectifying text that looks blurred<br />
36. Advanced levels with really short and easy game-play<br />
37. Don’t let us change game options like sound control and quality during a game-play<br />
38. A bad copy of a popular game<br />
39. A cluttered HUD (Heads-Up Display)<br />
40. Game which are not self explanatory, makes me want to refer to help even after starting playing the game</p></blockquote>
<p style="text-align:justify;">Of course, these are just guidelines; there may be exceptions to items in the list depending on a particular piece of content</p>
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