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	<title>emergent-architectures &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/emergent-architectures/</link>
	<description>Feed of posts on WordPress.com tagged "emergent-architectures"</description>
	<pubDate>Tue, 14 Oct 2008 09:02:25 +0000</pubDate>

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<title><![CDATA[Euro IA 2007 - Kars Alfrink: Playful IAs]]></title>
<link>http://experiencinginformation.wordpress.com/2007/10/03/euro-ia-2007-kars-alfrink-playful-ias/</link>
<pubDate>Wed, 03 Oct 2007 17:46:59 +0000</pubDate>
<dc:creator>James Kalbach</dc:creator>
<guid>http://experiencinginformation.wordpress.com/2007/10/03/euro-ia-2007-kars-alfrink-playful-ias/</guid>
<description><![CDATA[Another stellar presentation at Euro IA in Barcelona was Kars&#8217; Playful IAs (see presentation o]]></description>
<content:encoded><![CDATA[<p>Another stellar presentation at <a href="http://www.euroia.org/">Euro IA in Barcelona</a> was Kars' Playful IAs (<a href="http://www.slideshare.net/kaeru/playful-ias-euro-ia-summit-2007">see presentation on SlideShare</a>). This was a really inspiring talk. In fact, I referred to his point about IA becoming second order design in my talk. Thanks for that tip, Kars.</p>
<p>He talked about how the approach game designers take to creating video games can be applied to web design. I quite like this cross-disciplinary approach. There are four points to consider:</p>
<ol>
<li>Challenges - You want to engage users. This doesn't mean pissing them off, but "Don't Make Me Think" is really a misnomer: make people think (or enable them to think), but don't make them frustrated.</li>
<li>Rewards - Games reward you for completing a task or level. How can your site reward visitors for completing a step towards a goal?</li>
<li>Goals - Of course, people come to your site to accomplish something.</li>
<li>Feedback - Sounds like a standard design guideline, but it's worth repeating. Let people know where they are and what they've done.</li>
</ol>
<p>These aspects--borrowed from game design--can be used to approach the design of emergent web systems. The goal it to create a small rule or system or pattern that can then expand out or up as needed.</p>
<p>Maybe we need to start talking about fractal patterns or self-similar patterns in information architecture? Now there's a PhD dissertation topic for you: fractal information archticture.</p>
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