Blogs about: Deformables

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PixeLux's DMM

animationphysics wrote 1 week ago: I added Pixelux Entertainment’s link on the side.  They have developed a piece of software kn … more →

Tags: collisions, Fracture, Rigid bodies

Polyhedral Finite Elements Using Harmonic Basis Functions2 comments

animationphysics wrote 3 months ago: Finite element simulations in computer graphics are typically based on tetrahedral or hexahedral ele … more →

Tags: Fracture

Fast Adaptive Shape Matching Deformations

animationphysics wrote 3 months ago: We present a new shape-matching deformation model that allows for efficient handling of topological … more →

Two-way Coupling of Rigid and Deformable Bodies

animationphysics wrote 3 months ago: We propose a framework for the full two-way coupling of rigid and deformable bodies, which is achiev … more →

Tags: cloth, collisions, Rigid bodies

Image-based Collision Detection and Response between Arbitrary Volume Objects

animationphysics wrote 3 months ago: We present a new image-based method to process contacts between objects bounded by triangular surfac … more →

Tags: collisions, Rigid bodies

Flexible Simulation of Deformable Models using Discontinuous Galerkin FEM2 comments

animationphysics wrote 3 months ago: We propose a simulation technique for elastically deformable objects based on the discontinuous Gale … more →

Fast Viscoelastic Behavior with Thin Features2 comments

animationphysics wrote 4 months ago: We introduce a method for efficiently animating a wide range of deformable materials. We combine a h … more →

Tags: Fluids, collisions

Bullet Physics Update

animationphysics wrote 4 months ago: From Erwin Coumans: Bullet 2.68 adds rope, cloth, deformable volumes interacting with rigid bodies, … more →

Tags: cloth, Rigid bodies

Fast Collision Detection for Deformable Models using Representative-Triangles

animationphysics wrote 7 months ago: We present a new approach to accelerate collision detection for deformable models. Our formulation a … more →

Tags: collisions

An Adaptive Contact Model for the Robust Simulation of Knots

animationphysics wrote 7 months ago: In this paper, we present an adaptive model for dynamically deforming hyper-elastic rods. In contras … more →

Tags: collisions

Some Theses...

animationphysics wrote 11 months ago: Frank Losasso’s PhD thesis on fluid simulation, which contains previously unpublished work on … more →

Tags: Fluids, Rigid bodies, Fracture, collisions

Animating Corrosion and Erosion

animationphysics wrote 1 year ago: In this paper, we present a simple method for animating natural phenomena such as erosion, sedimenta … more →

Tags: Fluids, Rigid bodies

Efficient Bounds for Point-Based Animations

animationphysics wrote 1 year ago: We introduce a new and efficient approach for collision detection in point-based animations, based o … more →

Tags: collisions

Cubic Shells

animationphysics wrote 1 year ago: Hinge-based bending models are widely used in the physically-based animation of cloth, thin plates a … more →

Tags: cloth, Shells

Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models

animationphysics wrote 1 year ago: Real-time evaluation of distributed contact forces for rigid or deformable 3D objects is important f … more →

Adaptive Deformations with Fast Tight Bounds

animationphysics wrote 1 year ago: Simulation of deformations and collision detection are two highly intertwined problems that are ofte … more →

Tags: collisions

CORDE: Cosserat Rod Elements for the Dynamic Simulation of One-Dimensional Elastic Objects

animationphysics wrote 1 year ago: Simulating one-dimensional elastic objects such as threads, ropes or hair strands is a difficult pro … more →

Tags: Hair/Rods/Rope

Hybrid Simulation of Deformable Solids

animationphysics wrote 1 year ago: Although mesh-based methods are efficient for simulating simple hyperelasticity, maintaining and ada … more →

Tags: Rigid bodies, Fracture

Arbitrary Cutting of Deformable Tetrahedralized Objects

animationphysics wrote 1 year ago: We propose a flexible geometric algorithm for placing arbitrary cracks and incisions on tetrahedrali … more →

Tags: Fracture


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